enabled = DressUpModel:IsKeyboardEnabled()
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Returns whether keyboard interactivity is enabled for the frame.
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enabled = DressUpModel:IsJoystickEnabled()
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Returns whether joystick interactivity is enabled for the frame.
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enabled = DressUpModel:IsIgnoringDepth()
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Returns whether the frame's depth property is ignored (for stereoscopic 3D setups)
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registered = DressUpModel:IsEventRegistered("event")
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Returns whether the frame is registered for a given [[docs/eventsevent]]
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isDragging = DressUpModel:IsDragging()
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Returns whether the region is currently being dragged.
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enabled = DressUpModel:IsClampedToScreen()
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Returns whether the frame's boundaries are limited to those of the screen.
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DressUpModel:IgnoreDepth(enable)
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Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
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hasScript = DressUpModel:HasScript("scriptType")
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Returns whether the widget supports a script handler.
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width = DressUpModel:GetWidth()
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Returns the width of the region.
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top = DressUpModel:GetTop()
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Returns the distance from the bottom of the screen to the top of the region.
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region = DressUpModel:GetTitleRegion()
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Returns the frame's TitleRegion object.
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width, height = DressUpModel:GetSize()
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Returns the width and height of the region.
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handler = DressUpModel:GetScript("scriptType")
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Returns the widget's handler function for a script.
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scale = DressUpModel:GetScale()
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Returns the frame's scale factor.
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right = DressUpModel:GetRight()
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Returns the distance from the left edge of the screen to the right edge of the region.
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... = DressUpModel:GetRegions()
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Returns a list of non-Frame child regions belonging to the frame.
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x, y, z = DressUpModel:GetPosition()
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Returns the position of the 3D model within the frame.
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parent = DressUpModel:GetParent()
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Returns the object's parent object.
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numRegions = DressUpModel:GetNumRegions()
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Returns the number of non-Frame child regions belonging to the frame.
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numPoints = DressUpModel:GetNumPoints()
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Returns the number of anchor points defined for the region.
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numChildren = DressUpModel:GetNumChildren()
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Returns the number of child frames belonging to the frame.
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name = DressUpModel:GetName()
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Returns the widget object's name.
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scale = DressUpModel:GetModelScale()
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Returns the scale factor determining the size at which the 3D model appears.
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filename = DressUpModel:GetModel()
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Returns the model file currently displayed.
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minWidth, minHeight = DressUpModel:GetMinResize()
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Returns the minimum size of the frame for user resizing.
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maxWidth, maxHeight = DressUpModel:GetMaxResize()
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Returns the maximum size of the frame for user resizing.
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enabled, omni, dirX, dirY, dirZ, ambIntensity, ambR, ambG, ambB, dirIntensity, dirR, dirG, dirB = DressUpModel:GetLight()
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Returns properties of the light sources used when rendering the model.
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left = DressUpModel:GetLeft()
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Returns the distance from the left edge of the screen to the left edge of the region.
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id = DressUpModel:GetID()
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Returns the frame's numeric identifier.
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left, right, top, bottom = DressUpModel:GetHitRectInsets()
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Returns the insets from the frame's edges which determine its mouse-interactable area.
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height = DressUpModel:GetHeight()
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Returns the height of the region.
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strata = DressUpModel:GetFrameStrata()
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Returns the general layering strata of the frame.
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level = DressUpModel:GetFrameLevel()
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Sets the level at which the frame is layered relative to others in its strata.
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distance = DressUpModel:GetFogNear()
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Returns the near clipping distance for the model's fog.
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distance = DressUpModel:GetFogFar()
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Returns the far clipping distance for the model's fog.
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facing = DressUpModel:GetFacing()
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Returns the model's current rotation setting.
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scale = DressUpModel:GetEffectiveScale()
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Returns the overall scale factor of the frame.
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depth = DressUpModel:GetEffectiveDepth()
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Returns the overall 3D depth of the frame (for stereoscopic 3D configurations)
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alpha = DressUpModel:GetEffectiveAlpha()
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Returns the overall opacity of the frame.
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DressUpModel:GetDontSavePosition()
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Функция еще не задокументированна.
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depth = DressUpModel:GetDepth()
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Returns the 3D depth of the frame (for stereoscopic 3D setups)
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left, right, top, bottom = DressUpModel:GetClampRectInsets()
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Returns offsets from the frame's edges used when limiting user movement or resizing of the frame.
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... = DressUpModel:GetChildren()
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Returns a list of child frames of the frame.
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