TurnRightStop
|
Ends movement initiated by [[docs/api/TurnRightStart`TurnRightStart`]]
|
TurnRightStart
|
Begins turning the player character to the right.
|
TurnOrActionStop
|
Ends action initiated by [[docs/api/TurnOrActionStart`TurnOrActionStart`]]
|
TurnOrActionStart
|
Begins character steering or interaction (equivalent to right-clicking in the 3-D world)
|
TurnLeftStop
|
Ends movement initiated by [[docs/api/TurnLeftStart`TurnLeftStart`]]
|
TurnLeftStart
|
Begins turning the player character to the left.
|
ToggleRun
|
Switches the character's ground movement mode between running and walking.
|
ToggleAutoRun
|
Starts or stops the player character automatically moving forward.
|
StrafeRightStop
|
Ends movement initiated by [[docs/api/StrafeRightStart`StrafeRightStart`]]
|
StrafeRightStart
|
Begins moving the player character sideways to his or her right.
|
StrafeLeftStop
|
Ends movement initiated by [[docs/api/StrafeLeftStart`StrafeLeftStart`]]
|
StrafeLeftStart
|
Begins moving the player character sideways to his or her left.
|
SitStandOrDescendStart
|
Causes the player character to sit down if standing and vice versa (or begins descent if swimming or flying)
|
PitchUpStop
|
Ends movement initiated by [[docs/api/PitchUpStart`PitchUpStart`]]
|
PitchUpStart
|
Begins adjusting the player character's angle of vertical movement upward.
|
PitchDownStop
|
Ends movement initiated by [[docs/api/PitchDownStart`PitchDownStart`]]
|
PitchDownStart
|
Begins adjusting the player character's angle of vertical movement downward.
|
MoveForwardStop
|
Ends movement initiated by [[docs/api/MoveForwardStart`MoveForwardStart`]]
|
MoveForwardStart
|
Begins moving the player character forward.
|
MoveBackwardStop
|
Ends movement initiated by [[docs/api/MoveBackwardStart`MoveBackwardStart`]]
|
MoveBackwardStart
|
Begins moving the player character backward.
|
MoveAndSteerStop
|
Ends movement initiated by [[docs/api/MoveAndSteerStart`MoveAndSteerStart`]]
|
MoveAndSteerStart
|
Begins moving the player character forward while steering via mouse movement.
|
JumpOrAscendStart
|
Causes the player character to jump (or begins ascent if swimming or flying)
|
InteractUnit
|
Interacts with (as with right-clicking on) a unit.
|
FollowUnit
|
Causes the player character to automatically follow another unit.
|
DescendStop
|
Stops movement initiated by [[docs/api/SitStandOrDescendStart`SitStandOrDescendStart`]]
|
AscendStop
|
Stops movement initiated by [[docs/api/JumpOrAscendStart`JumpOrAscendStart`]]
|