ZONE_CHANGED_NEW_AREA
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Fires when the player moves between major zones or enters/exits an instance.
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ZONE_CHANGED_INDOORS
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Fires when the player moves between areas and the "indoors/outdoors" status may have changed.
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ZONE_CHANGED
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Fires when the player moves between subzones or other named areas.
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WOW_MOUSE_NOT_FOUND
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This event fires when a man buttoned WoW mouse is not found, in response to a [[docs/api/DetectWowMouse`DetectWowMouse()`]] function call.
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WORLD_STATE_UI_TIMER_UPDATE
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Fires when the state of a timer world state UI element changes or becomes available.
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WORLD_MAP_UPDATE
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Fires when the contents of the world map change or become available.
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WORLD_MAP_NAME_UPDATE
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Fires when the name of the current world map area changes or becomes available.
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WHO_LIST_UPDATE
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Fires when results of a Who query become available.
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WEIGHTED_SPELL_UPDATED
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This event is not yet documented.
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WEAR_EQUIPMENT_SET
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Fires when the player's current equipment set changes.
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WARGAME_REQUESTED
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This event is not yet documented.
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VOTE_KICK_REASON_NEEDED
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Fires when the player attempts to vote-kick another player and the game requests a reason.
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VOICE_STOP
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Fires when a channel member finishes speaking in voice chat.
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VOICE_STATUS_UPDATE
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Fires when a member of the player's group changes voice chat status.
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VOICE_START
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Fires when a channel member begins speaking in voice chat.
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VOICE_SESSIONS_UPDATE
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Fires when information about a voice chat session changes or becomes available.
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VOICE_SELF_MUTE
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Fires when the player's self mute setting changes.
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VOICE_PUSH_TO_TALK_STOP
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Fires when the "Push to Talk" key binding is deactivated.
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VOICE_PUSH_TO_TALK_START
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Fires when the "Push to Talk" key binding is activated.
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VOICE_PLATE_STOP
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Fires when a channel member finishes speaking in voice chat.
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VOICE_PLATE_START
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Fires when a channel member begins speaking in voice chat.
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VOICE_LEFT_SESSION
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Fires when a voice-enabled member leaves a chat channel.
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VOICE_CHAT_ENABLED_UPDATE
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Fires when the client's voice chat feature is enabled or disabled.
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VOICE_CHANNEL_STATUS_UPDATE
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Fires when voice-related status of a chat channel changes.
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VEHICLE_UPDATE
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Fires when information about the player's vehicle changes or becomes available.
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VEHICLE_POWER_SHOW
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Fires when controls for vehicle weapon power should be displayed.
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VEHICLE_PASSENGERS_CHANGED
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Fires when the list of passengers in the player's vehicle changes.
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VEHICLE_ANGLE_UPDATE
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Fires when the player's vehicle weapon pitch changes.
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VEHICLE_ANGLE_SHOW
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Fires when controls for vehicle weapon pitch should be displayed.
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VARIABLES_LOADED
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Fires when non-addon-specific saved variables are loaded.
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USE_GLYPH
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Fires when the player begins to use a glyph.
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USE_BIND_CONFIRM
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Fires when the player attempts to use an item which will become soulbound in the process.
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UPDATE_WORLD_STATES
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Fires when information for world state UI elements changes or becomes available.
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UPDATE_TRADESKILL_RECAST
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Fires for each cast when performing multiple casts of a trade skill recipe.
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UPDATE_TICKET
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Fires when information about an active GM ticket changes or becomes available.
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UPDATE_STEALTH
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Fires when the player uses or cancels a stealth ability.
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UPDATE_SHAPESHIFT_USABLE
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Fires when an ability on the stance/shapeshift bar becomes usable or unusable.
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UPDATE_SHAPESHIFT_FORMS
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Fires when the contents of the stance/shapeshift bar change or become available.
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UPDATE_SHAPESHIFT_FORM
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Fires when the player's shapeshift form changes.
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UPDATE_SHAPESHIFT_COOLDOWN
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Fires when the cooldown begins or ends for an action on the stance/shapeshift bar.
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UPDATE_PENDING_MAIL
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Fires when information about newly received mail messages (not yet seen at a mailbox) becomes available.
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UPDATE_MULTI_CAST_ACTIONBAR
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Fires when the contents of the multi-cast action bar change or become available.
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UPDATE_MOUSEOVER_UNIT
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Fires when the mouse cursor moves over a visible unit.
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UPDATE_MASTER_LOOT_LIST
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Fires when the contents of the master loot candidate list change or become available.
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UPDATE_MACROS
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Fires when information about the player's macros changes or becomes available.
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UPDATE_LFG_TYPES
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Fires when information about possible Looking for Group settings changes or becomes available.
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UPDATE_LFG_LIST_INCREMENTAL
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Fires when results of a Looking for More query are updated.
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UPDATE_LFG_LIST
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Fires when results of a Looking for More query become available.
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UPDATE_INVENTORY_DURABILITY
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Fires when an equipped item's durability changes.
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UPDATE_INVENTORY_ALERTS
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Fires when an equipped item's durability alert status changes.
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