IsIgnoredOrMuted
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Returns whether a unit can be heard due to ignored/muted status.
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GetMuteStatus
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Returns whether a character is muted or silenced.
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UnitUsingVehicle
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Returns whether a unit is using a vehicle.
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UnitIsControlling
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Returns whether a unit is controlling another unit.
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UnitUsingVehicle
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Returns whether a unit is using a vehicle.
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UnitSpellHaste
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Returns the unit's spell haste as a percentage.
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UnitSex
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Returns the gender of the given unit or player.
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UnitSetRole
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Sets a unit's role in the group or raid.
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UnitSelectionColor
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Returns a color indicating hostility and related status of a unit.
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UnitReaction
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Returns the reaction of one unit with regards to another as a number.
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UnitRace
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Returns the name of a unit's race.
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UnitPowerType
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Returns the power type (energy, mana, rage) of the given unit.
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UnitPowerMax
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Returns a unit's maximum mana, rage, energy or other power type.
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UnitPower
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Returns a unit's current level of mana, rage, energy or other power type.
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UnitPlayerOrPetInRaid
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Returns whether a unit is in the player's raid or belongs to a raid member.
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UnitPlayerOrPetInParty
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Returns whether a unit is in the player's party or belongs to a party member.
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UnitPlayerControlled
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Returns whether a unit is controlled by a player.
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UnitPVPRank
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Returns a unit's PVP rank as a number.
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UnitOnTaxi
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Returns whether a unit is currently riding a flight path (taxi)
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UnitName
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Returns the name of a unit.
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UnitManaMax
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This function is deprecated and should no longer be used.
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UnitMana
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This function is deprecated and should no longer be used.
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UnitIsVisible
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Returns whether a unit is in the player's area of interest.
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UnitIsUnit
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Returns whether two unit references are to the same unit.
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UnitIsTrivial
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Returns whether a unit is trivial at the player's level.
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UnitIsTappedByPlayer
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Returns whether a unit is tapped by the player or the player's group.
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UnitIsTappedByAllThreatList
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Returns whether a unit allows all players on its threat list to receive kill credit.
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UnitIsTapped
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Returns whether a unit is tapped.
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UnitIsSameServer
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Returns whether two units are from the same server.
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UnitIsRaidOfficer
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Returns whether a unit is a raid assistant in the player's raid.
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UnitIsPossessed
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Returns whether a unit is possessed by another.
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UnitIsPlayer
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Returns whether a unit is a player unit (not an NPC)
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UnitIsPartyLeader
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Returns whether a unit is the leader of the player's party.
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UnitIsPVPSanctuary
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Returns whether a unit is in a Sanctuary area preventing PvP activity.
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UnitIsPVPFreeForAll
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Returns whether a unit is flagged for free-for-all PvP.
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UnitIsPVP
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Returns whether a unit is flagged for PvP activity.
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UnitIsInMyGuild
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Returns whether a unit is in the player's guild.
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UnitIsGhost
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Returns whether a unit is currently a ghost.
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UnitIsFriend
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Returns whether two units are friendly.
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UnitIsFeignDeath
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Returns whether a unit is feigning death.
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UnitIsEnemy
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Returns whether two units are enemies.
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UnitIsDeadOrGhost
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Returns whether a unit is either dead or a ghost.
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UnitIsDead
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Returns whether a unit is dead.
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UnitIsDND
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Returns whether a unit is marked DND (Do Not Disturb)
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UnitIsCorpse
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Returns whether a unit is a corpse.
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UnitIsControlling
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Returns whether a unit is controlling another unit.
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UnitIsConnected
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Returns whether a unit is connected (i.e. not Offline)
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UnitIsCharmed
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Returns whether a unit is currently charmed.
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UnitIsAFK
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Returns whether a unit is marked AFK (Away From Keyboard)
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