RepairAllItems
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Attempts to repair all of the player's damaged items.
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PickupMerchantItem
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Puts an item available for purchase from a vendor onto the cursor.
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InRepairMode
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Returns whether the item repair cursor mode is currently active.
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GetRepairAllCost
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Returns the cost to repair all of the player's damaged items.
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GetNumBuybackItems
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Returns the number of items recently sold to a vendor and available to be repurchased.
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GetMerchantNumItems
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Returns the number of different items available for purchase from a vendor.
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GetMerchantItemMaxStack
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Returns the maximum number of an item allowed in a single purchase.
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GetMerchantItemLink
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Returns a hyperlink for an item available for purchase from a vendor.
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GetMerchantItemInfo
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Returns information about an item available for purchase from a vendor.
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GetMerchantItemCostItem
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Returns information about currency items required to purchase an item from a vendor.
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GetMerchantItemCostInfo
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Returns information about alternate currencies required to purchase an item from a vendor.
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GetBuybackItemLink
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Returns a hyperlink for an item recently sold to a vendor and available to be repurchased.
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GetBuybackItemInfo
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Returns information about an item recently sold to a vendor and available to be repurchased.
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CloseMerchant
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Ends interaction with a vendor.
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CanMerchantRepair
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Returns whether the vendor with whom the player is currently interacting can repair equipment.
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BuybackItem
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Repurchases an item recently sold to a vendor.
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BuyMerchantItem
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Purchases an item available from a vendor.
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GetMerchantItemLink
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Returns a hyperlink for an item available for purchase from a vendor.
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GetBuybackItemLink
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Returns a hyperlink for an item recently sold to a vendor and available to be repurchased.
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PickupMerchantItem
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Puts an item available for purchase from a vendor onto the cursor.
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InRepairMode
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Returns whether the item repair cursor mode is currently active.
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