ZoomOut
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Sets the world map to show the area containing its current area.
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UpdateMapHighlight
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Returns information about the texture used for highlighting zones in a continent map on mouseover.
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SetMapZoom
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Sets the world map to show a specific zone or continent.
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SetMapToCurrentZone
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Sets the world map to show the zone in which the player is located.
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SetMapByID
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Sets the map based on a specified ID.
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SetDungeonMapLevel
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Sets the world map to display a certain map image (for zones that use multiple map images)
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ProcessMapClick
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Possibly changes the WorldMap based on a mouse click.
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InitWorldMapPing
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Initializes the frame used to display the character location "ping" on the World Map.
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GetPlayerMapPosition
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Returns the position of a unit in the player's party or raid on the world map.
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GetNumMapOverlays
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Returns the number of overlays for the current world map zone.
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GetNumMapLandmarks
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Returns the number of landmarks on the world map.
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GetNumDungeonMapLevels
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Returns the number of map images for the world map's current zone.
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GetMapZones
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Returns the map zones for a given continent.
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GetMapOverlayInfo
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Returns information about a world map overlay.
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GetMapNameByID
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Returns the localized name of a given map.
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GetMapLandmarkInfo
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Returns information about a map landmark.
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GetMapInfo
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Returns information about the current world map texture.
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GetMapContinents
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Returns a list of map continents names.
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GetDeathReleasePosition
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Returns the location of the graveyard where the player's spirit will appear upon release.
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GetCurrentMapZone
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Returns the current world map zone.
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GetCurrentMapDungeonLevel
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Returns which map image is currently selected on the world map (for zones which use more than one map image)
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GetCurrentMapContinent
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Returns the current world map continent.
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GetCurrentMapAreaID
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Returns an ID number for the current map zone.
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GetCorpseMapPosition
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Returns the position of the player's corpse on the world map.
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ClickLandmark
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Processes a hyperlink associated with a map landmark.
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