red, green, blue, alpha = EditBox:GetBackdropBorderColor()
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Returns the shading color for the frame's border graphic.
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backdrop = EditBox:GetBackdrop()
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Returns information about the frame's backdrop graphic.
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value = EditBox:GetAttribute("name")
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Returns the value of a secure frame attribute.
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... = EditBox:GetAnimationGroups()
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Returns a list of animation groups belonging to the region.
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enabled = EditBox:GetAltArrowKeyMode()
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Returns whether arrow keys are ignored by the edit box unless the Alt key is held.
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alpha = EditBox:GetAlpha()
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Returns the opacity of the region relative to its parent.
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EditBox:EnableMouseWheel(enable)
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Enables or disables mouse wheel interactivity for the frame.
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EditBox:EnableMouse(enable)
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Enables or disables mouse interactivity for the frame.
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EditBox:EnableKeyboard(enable)
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Enables or disables keyboard interactivity for the frame.
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EditBox:EnableJoystick(enable)
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Enables or disables joystick interactivity.
|
EditBox:EnableDrawLayer("layer")
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Allows display of all child objects of the frame on a specified graphics layer.
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EditBox:Enable()
|
Функция еще не задокументированна.
|
EditBox:DisableDrawLayer("layer")
|
Prevents display of all child objects of the frame on a specified graphics layer.
|
EditBox:Disable()
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Функция еще не задокументированна.
|
region = EditBox:CreateTitleRegion()
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Creates a title region for dragging the frame.
|
fontstring = EditBox:CreateFontString(["name" [, "layer" [, "inherits"]]])
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Creates a new [[docs/widgets/FontString`FontString`]] as a child of the frame.
|
EditBox:ClearHistory()
|
Функция еще не задокументированна.
|
EditBox:ClearFocus()
|
Releases keyboard input focus from the edit box.
|
EditBox:ClearAllPoints()
|
Removes all anchor points from the region.
|
canChange = EditBox:CanChangeProtectedState()
|
Returns whether protected properties of the region can be changed by non-secure scripts.
|
enabled = EditBox:CanChangeAttribute()
|
Returns whether secure frame attributes can currently be changed.
|
EditBox:AllowAttributeChanges()
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Temporarily allows insecure code to modify the frame's attributes during combat.
|
EditBox:AddHistoryLine("text")
|
Adds a line of text to the edit box's stored history.
|
DressUpModel:UnregisterAllEvents()
|
Unregisters the frame from any [[docs/eventsevents]] for which it is registered.
|
DressUpModel:Undress()
|
Updates the model to reflect the character's appearance without any equipped items.
|
DressUpModel:StopMovingOrSizing()
|
Ends movement or resizing of the frame initiated with [[docs/widgets/Frame/StartMoving`:StartMoving()`]] or [[docs/widgets/Frame/StartSizing`:StartSizing()`]]
|
DressUpModel:StopAnimating()
|
Stops any active animations involving the region or its children.
|
DressUpModel:StartSizing()
|
Begins resizing the frame via mouse movement.
|
DressUpModel:StartMoving()
|
Begins repositioning the frame via mouse movement.
|
DressUpModel:SetUserPlaced(enable)
|
Flags the frame for automatic saving and restoration of position and dimensions.
|
DressUpModel:SetUnit("unit")
|
Sets the model to display the 3D model of a specific unit.
|
DressUpModel:SetToplevel(enable)
|
Sets whether the frame should automatically come to the front when clicked.
|
DressUpModel:SetSize(width, height)
|
Sets the size of the region to the specified values.
|
DressUpModel:SetSequenceTime(sequence, time)
|
Sets the animation sequence and time index to be used by the model.
|
DressUpModel:SetSequence(sequence)
|
Sets the animation sequence to be used by the model.
|
DressUpModel:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
DressUpModel:SetScale(scale)
|
Sets the frame's scale factor.
|
DressUpModel:SetRotation(facing)
|
Sets the model's current rotation by animating the model.
|
DressUpModel:SetResizable(enable)
|
Sets whether the frame can be resized by the user.
|
DressUpModel:SetPosition(x, y, z)
|
Sets the position of the 3D model within the frame.
|
DressUpModel:SetPortraitZoom()
|
Функция еще не задокументированна.
|