value = ScrollFrame:GetAttribute("name")
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Returns the value of a secure frame attribute.
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... = ScrollFrame:GetAnimationGroups()
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Returns a list of animation groups belonging to the region.
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alpha = ScrollFrame:GetAlpha()
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Returns the opacity of the region relative to its parent.
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ScrollFrame:EnableMouseWheel(enable)
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Enables or disables mouse wheel interactivity for the frame.
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ScrollFrame:EnableMouse(enable)
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Enables or disables mouse interactivity for the frame.
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ScrollFrame:EnableKeyboard(enable)
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Enables or disables keyboard interactivity for the frame.
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ScrollFrame:EnableJoystick(enable)
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Enables or disables joystick interactivity.
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ScrollFrame:EnableDrawLayer("layer")
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Allows display of all child objects of the frame on a specified graphics layer.
|
ScrollFrame:DisableDrawLayer("layer")
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Prevents display of all child objects of the frame on a specified graphics layer.
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region = ScrollFrame:CreateTitleRegion()
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Creates a title region for dragging the frame.
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fontstring = ScrollFrame:CreateFontString(["name" [, "layer" [, "inherits"]]])
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Creates a new [[docs/widgets/FontString`FontString`]] as a child of the frame.
|
ScrollFrame:ClearAllPoints()
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Removes all anchor points from the region.
|
canChange = ScrollFrame:CanChangeProtectedState()
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Returns whether protected properties of the region can be changed by non-secure scripts.
|
enabled = ScrollFrame:CanChangeAttribute()
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Returns whether secure frame attributes can currently be changed.
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ScrollFrame:AllowAttributeChanges()
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Temporarily allows insecure code to modify the frame's attributes during combat.
|
ScriptObject:SetScript("scriptType", handler)
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Sets the widget's handler function for a script.
|
hasScript = ScriptObject:HasScript("scriptType")
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Returns whether the widget supports a script handler.
|
handler = ScriptObject:GetScript("scriptType")
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Returns the widget's handler function for a script.
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Scale:SetStartDelay(delay)
|
Sets the amount of time for the animation to delay before its progress begins.
|
Scale:SetSmoothing("smoothType")
|
Sets the smoothing type for the animation.
|
Scale:SetSmoothProgress()
|
Функция еще не задокументированна.
|
Scale:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
Scale:SetScale(xFactor, yFactor)
|
Sets the animation's scaling factors.
|
Scale:SetOrder(order)
|
Sets the order for the animation to play within its parent group.
|
Scale:SetEndDelay(delay)
|
Sets the amount of time for the animation to delay after finishing.
|
Scale:SetDuration(duration)
|
Sets the time for the animation to progress from start to finish.
|
stopped = Scale:IsStopped()
|
Returns whether the animation is currently stopped.
|
playing = Scale:IsPlaying()
|
Returns whether the animation is currently playing.
|
paused = Scale:IsPaused()
|
Returns whether the animation is currently paused.
|
isType = Scale:IsObjectType("type")
|
Returns whether the object belongs to a given widget type.
|
done = Scale:IsDone()
|
Returns whether the animation has finished playing.
|
delaying = Scale:IsDelaying()
|
Returns whether the animation is currently in the middle of a start or end delay.
|
hasScript = Scale:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
delay = Scale:GetStartDelay()
|
Returns the amount of time the animation delays before its progress begins.
|
smoothType = Scale:GetSmoothing()
|
Returns the smoothing type for the animation.
|
progress = Scale:GetSmoothProgress()
|
Returns the progress of the animation (ignoring start and end delay)
|
handler = Scale:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
xFactor, yFactor = Scale:GetScale()
|
Returns the animation's scaling factors.
|
region = Scale:GetRegionParent()
|
Returns the `Region` object on which the animation operates.
|
progress = Scale:GetProgressWithDelay()
|
Returns the progress of the animation and associated delays.
|
progress = Scale:GetProgress()
|
Returns the progress of an animation, ignoring smoothing effects.
|