registered = TabardModel:IsEventRegistered("event")
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Returns whether the frame is registered for a given [[docs/eventsevent]]
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isDragging = TabardModel:IsDragging()
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Returns whether the region is currently being dragged.
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enabled = TabardModel:IsClampedToScreen()
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Returns whether the frame's boundaries are limited to those of the screen.
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TabardModel:InitializeTabardColors()
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Sets the tabard model's design to match the player's guild tabard.
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TabardModel:IgnoreDepth(enable)
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Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
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hasScript = TabardModel:HasScript("scriptType")
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Returns whether the widget supports a script handler.
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width = TabardModel:GetWidth()
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Returns the width of the region.
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TabardModel:GetUpperEmblemTexture(texture)
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Sets a `Texture` object to display the upper portion of the tabard model's current emblem design.
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TabardModel:GetUpperEmblemFileName("filename")
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Returns the image file for the upper portion of the tabard model's current emblem design.
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TabardModel:GetUpperBackgroundFileName("filename")
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Returns the image file for the upper portion of the tabard model's current background design.
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top = TabardModel:GetTop()
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Returns the distance from the bottom of the screen to the top of the region.
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region = TabardModel:GetTitleRegion()
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Returns the frame's TitleRegion object.
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width, height = TabardModel:GetSize()
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Returns the width and height of the region.
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handler = TabardModel:GetScript("scriptType")
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Returns the widget's handler function for a script.
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scale = TabardModel:GetScale()
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Returns the frame's scale factor.
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right = TabardModel:GetRight()
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Returns the distance from the left edge of the screen to the right edge of the region.
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... = TabardModel:GetRegions()
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Returns a list of non-Frame child regions belonging to the frame.
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left, bottom, width, height = TabardModel:GetRect()
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Returns the position and dimensions of the region.
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x, y, z = TabardModel:GetPosition()
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Returns the position of the 3D model within the frame.
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parent = TabardModel:GetParent()
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Returns the object's parent object.
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type = TabardModel:GetObjectType()
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Returns the object's widget type.
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numRegions = TabardModel:GetNumRegions()
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Returns the number of non-Frame child regions belonging to the frame.
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numPoints = TabardModel:GetNumPoints()
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Returns the number of anchor points defined for the region.
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numChildren = TabardModel:GetNumChildren()
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Returns the number of child frames belonging to the frame.
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name = TabardModel:GetName()
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Returns the widget object's name.
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scale = TabardModel:GetModelScale()
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Returns the scale factor determining the size at which the 3D model appears.
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filename = TabardModel:GetModel()
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Returns the model file currently displayed.
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minWidth, minHeight = TabardModel:GetMinResize()
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Returns the minimum size of the frame for user resizing.
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maxWidth, maxHeight = TabardModel:GetMaxResize()
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Returns the maximum size of the frame for user resizing.
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TabardModel:GetLowerEmblemTexture(texture)
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Sets a `Texture` object to display the lower portion of the tabard model's current emblem design.
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TabardModel:GetLowerEmblemFileName("filename")
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Returns the image file for the lower portion of the tabard model's current emblem design.
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TabardModel:GetLowerBackgroundFileName("filename")
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Returns the image file for the lower portion of the tabard model's current background design.
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enabled, omni, dirX, dirY, dirZ, ambIntensity, ambR, ambG, ambB, dirIntensity, dirR, dirG, dirB = TabardModel:GetLight()
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Returns properties of the light sources used when rendering the model.
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left = TabardModel:GetLeft()
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Returns the distance from the left edge of the screen to the left edge of the region.
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id = TabardModel:GetID()
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Returns the frame's numeric identifier.
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left, right, top, bottom = TabardModel:GetHitRectInsets()
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Returns the insets from the frame's edges which determine its mouse-interactable area.
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height = TabardModel:GetHeight()
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Returns the height of the region.
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strata = TabardModel:GetFrameStrata()
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Returns the general layering strata of the frame.
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level = TabardModel:GetFrameLevel()
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Sets the level at which the frame is layered relative to others in its strata.
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distance = TabardModel:GetFogNear()
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Returns the near clipping distance for the model's fog.
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distance = TabardModel:GetFogFar()
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Returns the far clipping distance for the model's fog.
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facing = TabardModel:GetFacing()
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Returns the model's current rotation setting.
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scale = TabardModel:GetEffectiveScale()
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Returns the overall scale factor of the frame.
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depth = TabardModel:GetEffectiveDepth()
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Returns the overall 3D depth of the frame (for stereoscopic 3D configurations)
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alpha = TabardModel:GetEffectiveAlpha()
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Returns the overall opacity of the frame.
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