SetBindingItem
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Binds a key combination to use an item in the player's possession.
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SetBindingClick
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Binds a key combination to "click" a Button object.
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SetBinding
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Binds a key combination to a binding command.
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SaveBindings
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Saves the current set of key bindings.
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RunBinding
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Runs the script associated with a key binding action.
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LoadBindings
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Loads a set of key bindings.
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GetNumBindings
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Returns the number of entries in the key bindings list.
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GetCurrentBindingSet
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Returns which set of key bindings is currently in use.
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GetBindingKey
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Returns the key combinations for a given binding command.
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GetBindingByKey
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Returns the action bound to a key or key combination.
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GetBindingAction
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Returns the action bound to a key or key combination.
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GetBinding
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Returns information about a key binding.
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ClearOverrideBindings
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Clears any registered override bindings for a given owner.
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UseItemByName
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Uses an arbitrary item (optionally on a specified unit)
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SpellTargetItem
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Casts the spell currently awaiting a target on an item.
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SpellCanTargetItem
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Returns whether the spell currently awaiting a target requires an item to be chosen.
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SetOverrideBindingItem
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Sets an override binding to use an item in the player's possession.
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SetMacroItem
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Changes the item used for dynamic feedback for a macro.
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SetBindingItem
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Binds a key combination to use an item in the player's possession.
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ReplaceEnchant
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Confirms replacing an existing enchantment.
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PickupItem
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Puts an arbitrary item onto the cursor.
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LootSlotIsItem
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Returns whether a loot slot contains an item.
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ItemHasRange
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Returns whether an item has a range limitation for its use.
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IsUsableItem
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Returns whether an item can currently be used.
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IsItemInRange
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Returns whether the player is in range to use an item on a unit.
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IsHelpfulItem
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Returns whether an item can be used on the player or friendly units.
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IsHarmfulItem
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Returns whether an item can be used against hostile units.
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IsEquippedItemType
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Returns whether any items of a given type are currently equipped.
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IsEquippedItem
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Returns whether an item is currently equipped.
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IsEquippableItem
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Returns whether an item can be equipped.
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IsDressableItem
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Returns whether an item's appearance can be previewed using the Dressing Room feature.
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IsCurrentItem
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Returns whether an item is being used.
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IsConsumableItem
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Returns whether an item is consumable.
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GetReforgeItemInfo
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Returns information about the item currently in the 'reforge' slot.
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GetNumMacroItemIcons
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Returns the number of available item icons.
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GetNumLootItems
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Returns the number of items available to be looted.
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GetMacroItemIconInfo
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Returns the texture for an item icon.
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GetMacroItem
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Returns information about the item used by a macro.
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GetLootRollItemLink
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Returns a hyperlink for an item currently up for loot rolling.
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GetLootRollItemInfo
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Returns information about an item currently up for loot rolling.
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GetItemUniqueness
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Returns information about uniqueness restrictions for equipping an item.
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GetItemStats
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Returns a summary of an item's stat bonuses.
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GetItemStatDelta
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Returns a summary of the difference in stat bonuses between two items.
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GetItemSpell
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Returns information about the spell cast by an item's "Use:" effect.
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GetItemQualityColor
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Returns color values for use in displaying items of a given quality.
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GetItemInfo
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Returns information about an item, by name, link or id.
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GetItemIcon
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Returns the path to an icon texture for the item.
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GetItemGem
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Returns information about gems socketed in an item.
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GetItemFamily
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Returns information about special bag types that can hold a given item.
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GetItemCount
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Returns information about how many of a given item the player has or on remaining item charges.
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