debuglocals
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Returns information about the local variables at a given stack depth.
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SetPortraitToTexture
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Sets a Texture object to display an arbitrary texture, altering it to fit a circular frame.
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SecondsToTime
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Returns a description of an amount of time in appropriate units.
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RunScript
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Runs a string as a Lua script.
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RequestTimePlayed
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Requests information from the server about the player character's total time spent online.
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RegisterForSavePerCharacter
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Enables a global variable for automatic saving (on a per-character basis) upon logout & UI reload.
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RegisterForSave
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Enables a global variable for automatic saving upon logout & UI reload.
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IsMouseButtonDown
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Returns whether a given mouse button is held down.
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IsLoggedIn
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Returns whether the login process has completed.
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GetTime
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Returns a number representing the current time (with millisecond precision)
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GetText
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Returns a localized string according to given parameters.
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GetNumFrames
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Returns the number of existing Frame objects (and derivatives)
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GetMuteName
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Returns the name of a character on the mute list.
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GetMouseFocus
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Returns the frame that is currently under the mouse, and has mouse input enabled.
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GetMouseButtonName
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Returns the name for a mouse button specified by number.
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GetMouseButtonClicked
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Returns which mouse button triggered the current script.
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GetMirrorTimerProgress
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Returns a high-resolution value for a special countdown timer.
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GetMirrorTimerInfo
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Returns information about special countdown timers.
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GetFramesRegisteredForEvent
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Returns all frames registered for a given event.
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GetCurrentKeyBoardFocus
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Returns the frame currently handling keyboard input.
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GetClickFrame
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Returns the Frame object associated with the given name.
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GetAutoCompleteResults
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Returns a list of character names which complete a given partial name prefix.
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EnumerateFrames
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Returns the next frame following the frame passed, or nil if no more frames exist.
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CreateFrame
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Creates a new Frame object.
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CreateFont
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Creates a new Font object.
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UnitUsingVehicle
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Returns whether a unit is using a vehicle.
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UnitSpellHaste
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Returns the unit's spell haste as a percentage.
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UnitSex
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Returns the gender of the given unit or player.
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UnitSetRole
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Sets a unit's role in the group or raid.
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UnitSelectionColor
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Returns a color indicating hostility and related status of a unit.
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UnitReaction
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Returns the reaction of one unit with regards to another as a number.
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UnitRace
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Returns the name of a unit's race.
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UnitPowerType
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Returns the power type (energy, mana, rage) of the given unit.
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UnitPowerMax
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Returns a unit's maximum mana, rage, energy or other power type.
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UnitPower
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Returns a unit's current level of mana, rage, energy or other power type.
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UnitPlayerOrPetInRaid
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Returns whether a unit is in the player's raid or belongs to a raid member.
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UnitPlayerOrPetInParty
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Returns whether a unit is in the player's party or belongs to a party member.
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UnitPlayerControlled
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Returns whether a unit is controlled by a player.
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UnitPVPRank
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Returns a unit's PVP rank as a number.
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UnitPVPName
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Returns the name of a unit including the unit's current title.
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UnitOnTaxi
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Returns whether a unit is currently riding a flight path (taxi)
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UnitName
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Returns the name of a unit.
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UnitManaMax
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This function is deprecated and should no longer be used.
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UnitMana
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This function is deprecated and should no longer be used.
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UnitIsVisible
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Returns whether a unit is in the player's area of interest.
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UnitIsUnit
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Returns whether two unit references are to the same unit.
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UnitIsTrivial
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Returns whether a unit is trivial at the player's level.
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UnitIsTappedByPlayer
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Returns whether a unit is tapped by the player or the player's group.
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UnitIsTappedByAllThreatList
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Returns whether a unit allows all players on its threat list to receive kill credit.
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