GetGamma
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Returns the current display gamma setting.
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GetFramerate
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Returns the number of frames per second rendered by the client.
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GetCurrentResolution
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Returns the index of the current resolution setting.
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GetCurrentMultisampleFormat
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Returns the index of the current multisample setting.
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VehiclePrevSeat
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Moves the player from his current seat in a vehicle to the previous sequentially numbered seat.
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VehicleNextSeat
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Moves the player from his current seat in a vehicle to the next sequentially numbered seat.
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VehicleExit
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Removes the player from the current vehicle.
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VehicleCameraZoomOut
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Zooms the player's view out while in a vehicle.
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VehicleCameraZoomIn
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Zooms the player's view in while in a vehicle.
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VehicleAimUpStop
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Stops adjusting vehicle aim upward.
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VehicleAimUpStart
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Starts adjusting vehicle aim upward.
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VehicleAimSetNormPower
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This is a Blizzard internal function.
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VehicleAimRequestNormAngle
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Attempts to set a vehicle weapon's aim angle to a specific value relative to its minimum value.
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VehicleAimRequestAngle
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Attempts to set a vehicle weapon's aim angle to a specific value.
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VehicleAimIncrement
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Adjusts vehicle aim upward by a specified amount.
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VehicleAimGetNormPower
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This is a Blizzard internal function.
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VehicleAimGetNormAngle
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Returns the aim angle of a vehicle weapon relative to its minimum angle.
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VehicleAimGetAngle
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Returns the aim angle of a vehicle weapon.
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VehicleAimDownStop
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Stops adjusting vehicle aim downward.
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VehicleAimDownStart
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Starts adjusting vehicle aim downward.
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VehicleAimDecrement
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Adjusts vehicle aim downward by a specified amount.
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UnitVehicleSkin
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Returns the style of vehicle UI to display for a unit.
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UnitVehicleSeatInfo
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Returns information about seats in a vehicle.
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UnitVehicleSeatCount
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Returns the number of seats in a unit's vehicle.
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UnitUsingVehicle
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Returns whether a unit is using a vehicle.
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UnitTargetsVehicleInRaidUI
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Returns whether attempts to target a unit should target its vehicle.
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UnitSwitchToVehicleSeat
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Moves the player to another seat within his current vehicle.
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UnitIsControlling
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Returns whether a unit is controlling another unit.
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UnitInVehicleControlSeat
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Returns whether a unit controls a vehicle.
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UnitInVehicle
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Returns whether a unit is in a vehicle.
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UnitHasVehicleUI
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Returns whether a unit is controlling a vehicle or vehicle weapon.
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UnitControllingVehicle
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Returns whether a unit is controlling a vehicle.
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IsVehicleAimPowerAdjustable
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This is a Blizzard internal function.
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IsVehicleAimAngleAdjustable
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Returns whether the player is controlling a vehicle weapon with adjustable aim angle.
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IsUsingVehicleControls
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This is a Blizzard internal function.
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EjectPassengerFromSeat
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Ejects the occupant of a seat in the player's vehicle.
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CombatTextSetActiveUnit
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Sets the main unit for display of floating combat text.
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CanSwitchVehicleSeats
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Returns whether the player is in a vehicle with multiple seats.
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CanSwitchVehicleSeat
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Returns whether the player can change vehicle seats.
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CanExitVehicle
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Returns whether the player is in a vehicle.
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CanEjectPassengerFromSeat
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Returns whether the player can eject the occupant of a seat in the player's vehicle.
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wipe
|
Removes all entries from a table.
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strtrim
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Trims leading and trailing characters (whitespace by default) from a string.
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strsplit
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Splits a string based on another seperator string.
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strlenutf8
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Returns the length of a string, taking UTF-8 multi-byte characters into account.
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strjoin
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Joins a list of strings together with a given separator.
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strconcat
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Joins a list of strings (with no separator)
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setglobal
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Sets a global variable to a specified value.
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scrub
|
Replaces non-simple values in a list with nil.
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getglobal
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Returns the value of a global variable.
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