LFG_PROPOSAL_SUCCEEDED
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Fires when an LFD group was successfully formed.
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LFG_PROPOSAL_SHOW
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Fires when the LFD system has found a possible group.
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LFG_PROPOSAL_FAILED
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This event is not yet documented.
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LFG_OPEN_FROM_GOSSIP
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This event is not yet documented.
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LFG_OFFER_CONTINUE
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This event is not yet documented.
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LFG_LOCK_INFO_RECEIVED
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This event is not yet documented.
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LFG_COMPLETION_REWARD
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Fires when the player receives the completion reward for a randoms LFG dungeon.
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LFG_BOOT_PROPOSAL_UPDATE
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This event is not yet documented.
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LEVEL_GRANT_PROPOSED
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Fires when the player is offered to instantly gain a level thanks to a Recruit-A-Friend partner.
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LEARNED_SPELL_IN_TAB
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Fires when a spell is learned inside of a given spell book tab, including when spells are learned upon changing the active talent spec.
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LANGUAGE_LIST_CHANGED
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Fires when the list of known languages changes.
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KNOWN_TITLES_UPDATE
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Fires when the number of titles available to the player changes.
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KNOWLEDGE_BASE_SYSTEM_MOTD_UPDATED
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Fires when the knowledge base system's message of the day changes or becomes available.
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KNOWLEDGE_BASE_SETUP_LOAD_SUCCESS
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Fires when the knowledge base's default listing becomes available.
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KNOWLEDGE_BASE_SETUP_LOAD_FAILURE
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Fires when the knowledge base's default listing fails to load.
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KNOWLEDGE_BASE_SERVER_MESSAGE
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Fires when the knowledge base server message changes or becomes available.
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KNOWLEDGE_BASE_QUERY_LOAD_SUCCESS
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Fires when results of a successful knowledge base query become available.
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KNOWLEDGE_BASE_QUERY_LOAD_FAILURE
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Fires when a knowledge base query fails.
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KNOWLEDGE_BASE_ARTICLE_LOAD_SUCCESS
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Fires when the contents of a successfully loaded knowledge base article become available.
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KNOWLEDGE_BASE_ARTICLE_LOAD_FAILURE
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Fires when a knowledge base article fails to load.
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ITEM_UNLOCKED
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Fires when an item in the player's bags or equipped inventory is unlocked after moving.
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ITEM_TEXT_TRANSLATION
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Fires when a "translation" progress bar should be displayed while the player interacts with a readable item or world object.
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ITEM_TEXT_READY
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Fires when text changes or becomes available for the readable item or world object with which the player is interacting.
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ITEM_TEXT_CLOSED
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Fires when the player ends interaction with a readable item or world object.
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ITEM_TEXT_BEGIN
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Fires when the player begins interaction with a readable item or world object.
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ITEM_PUSH
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Fires when the player receives an item.
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ITEM_LOCK_CHANGED
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Fires when an item in the player's bags or equipped inventory is locked for moving or unlocked afterward.
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ITEM_LOCKED
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Fires when an item in the player's bags or equipped inventory is locked for moving.
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INSTANCE_LOCK_WARNING
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This event is not yet documented.
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INSTANCE_LOCK_STOP
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Fires when the warning countdown for saving the player to an instance is canceled.
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INSTANCE_LOCK_START
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Fires when the player will soon be saved to an instance.
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INSTANCE_ENCOUNTER_ENGAGE_UNIT
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Fires when a boss has been engaged in an instance.
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INSTANCE_BOOT_STOP
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Fires when the warning countdown for ejecting the player from an instance is canceled.
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INSTANCE_BOOT_START
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Fires when the player will soon be ejected from an instance.
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INSPECT_READY
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Fires when inspect information not readily available is now ready.
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INSPECT_HONOR_UPDATE
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Fires when information about the inspected unit's PvP activities becomes available.
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INSPECT_ACHIEVEMENT_READY
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Fires after the player attempts to compare achievements with another character, indicating that achievement information for the other unit has become available.
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INCOMING_RESURRECT_CHANGED
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This event is not yet documented.
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IGR_BILLING_NAG_DIALOG
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Fires when a message should be shown about the player's paid-per-hour game time expiring soon.
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IGNORELIST_UPDATE
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Fires when the content of the player's ignore list becomes available or changes.
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GUILD_XP_UPDATE
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Fires when the Guild XP is updated.
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GUILD_TRADESKILL_UPDATE
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This event is not yet documented.
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GUILD_ROSTER_UPDATE
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Fires when new information about the contents of the guild roster is available.
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GUILD_REWARDS_LIST
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This event is not yet documented.
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GUILD_REP_UPDATED
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This event is not yet documented.
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GUILD_REGISTRAR_SHOW
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Fires when the player begins interaction with a guild registrar.
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GUILD_REGISTRAR_CLOSED
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Fires when the player ends interaction with a guild registrar.
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GUILD_RECIPE_KNOWN_BY_MEMBERS
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This event is not yet documented.
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GUILD_RANKS_UPDATE
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Fires when unit is promoted or demoted within the guild.
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GUILD_PERK_UPDATE
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Fires when the guild gains or loses a perk.
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