width = LayeredRegion:GetWidth()
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Returns the width of the region.
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top = LayeredRegion:GetTop()
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Returns the distance from the bottom of the screen to the top of the region.
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width, height = LayeredRegion:GetSize()
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Returns the width and height of the region.
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right = LayeredRegion:GetRight()
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Returns the distance from the left edge of the screen to the right edge of the region.
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parent = LayeredRegion:GetParent()
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Returns the object's parent object.
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numPoints = LayeredRegion:GetNumPoints()
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Returns the number of anchor points defined for the region.
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name = LayeredRegion:GetName()
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Returns the widget object's name.
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left = LayeredRegion:GetLeft()
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Returns the distance from the left edge of the screen to the left edge of the region.
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height = LayeredRegion:GetHeight()
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Returns the height of the region.
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layer, sublayer = LayeredRegion:GetDrawLayer()
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Returns the layer at which the region's graphics are drawn relative to others in its frame.
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x, y = LayeredRegion:GetCenter()
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Returns the screen coordinates of the region's center.
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bottom = LayeredRegion:GetBottom()
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Returns the distance from the bottom of the screen to the bottom of the region.
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... = LayeredRegion:GetAnimationGroups()
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Returns a list of animation groups belonging to the region.
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alpha = LayeredRegion:GetAlpha()
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Returns the opacity of the region relative to its parent.
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LayeredRegion:ClearAllPoints()
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Removes all anchor points from the region.
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canChange = LayeredRegion:CanChangeProtectedState()
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Returns whether protected properties of the region can be changed by non-secure scripts.
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GameTooltip:UnregisterEvent("event")
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Unregisters the frame for an event.
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GameTooltip:UnregisterAllEvents()
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Unregisters the frame from any [[docs/eventsevents]] for which it is registered.
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GameTooltip:StopMovingOrSizing()
|
Ends movement or resizing of the frame initiated with [[docs/widgets/Frame/StartMoving`:StartMoving()`]] or [[docs/widgets/Frame/StartSizing`:StartSizing()`]]
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GameTooltip:StopAnimating()
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Stops any active animations involving the region or its children.
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GameTooltip:StartSizing()
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Begins resizing the frame via mouse movement.
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GameTooltip:StartMoving()
|
Begins repositioning the frame via mouse movement.
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GameTooltip:SetUserPlaced(enable)
|
Flags the frame for automatic saving and restoration of position and dimensions.
|
GameTooltip:SetUnitDebuff("unit", index [, "filter"])
|
Fills the tooltip with information about a debuff on a unit.
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GameTooltip:SetUnitBuff("unit", index [, "filter"])
|
Fills the tooltip with information about a buff on a unit.
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GameTooltip:SetUnitAura("unit", index [, "filter"])
|
Fills the tooltip with information about a buff or debuff on a unit.
|
GameTooltip:SetUnit("unit")
|
Fills the tooltip with information about a unit.
|
GameTooltip:SetTrainerService(index)
|
Fills the tooltip with information about a trainer service.
|
GameTooltip:SetTradeTargetItem(index)
|
Fills the tooltip with information about an item offered for trade by the target.
|
GameTooltip:SetTradeSkillItem(skillIndex [, reagentIndex])
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Fills the tooltip with information about an item created by a trade skill recipe or a reagent in the recipe.
|
GameTooltip:SetTradePlayerItem(index)
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Fills the tooltip with information about an item offered for trade by the player.
|
GameTooltip:SetTotem(slot)
|
Fills the tooltip with information about one of the player's active totems.
|
GameTooltip:SetToplevel(enable)
|
Sets whether the frame should automatically come to the front when clicked.
|
GameTooltip:SetSpellByID(id)
|
Fills the tooltip with information about a spell specified by ID.
|
GameTooltip:SetSpellBookItem()
|
Функция еще не задокументированна.
|
GameTooltip:SetSocketedItem()
|
Fills the tooltip with information about the item currently being socketed.
|
GameTooltip:SetSocketGem(index)
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Fills the tooltip with information about a gem added to a socket.
|
GameTooltip:SetSize(width, height)
|
Sets the size of the region to the specified values.
|
GameTooltip:SetShapeshift(index)
|
Fills the tooltip with information about an ability on the stance/shapeshift bar.
|
GameTooltip:SetSendMailItem(slot)
|
Fills the tooltip with information about an item attached to the outgoing mail message.
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GameTooltip:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
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GameTooltip:SetScale(scale)
|
Sets the frame's scale factor.
|