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Суббота, 02.11.2024, 21:31
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API Функции

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Название Описание
Model:ClearFog() Disables fog display for the model.
Model:ClearAllPoints() Removes all anchor points from the region.
canChange = Model:CanChangeProtectedState() Returns whether protected properties of the region can be changed by non-secure scripts.
enabled = Model:CanChangeAttribute() Returns whether secure frame attributes can currently be changed.
Model:AllowAttributeChanges() Temporarily allows insecure code to modify the frame's attributes during combat.
Model:AdvanceTime() Advances to the model's next animation frame.
Minimap:UpdateBlips() Функция еще не задокументированна.
Minimap:UnregisterEvent("event") Unregisters the frame for an event.
Minimap:UnregisterAllEvents() Unregisters the frame from any [[docs/eventsevents]] for which it is registered.
Minimap:StopMovingOrSizing() Ends movement or resizing of the frame initiated with [[docs/widgets/Frame/StartMoving`:StartMoving()`]] or [[docs/widgets/Frame/StartSizing`:StartSizing()`]]
Minimap:StopAnimating() Stops any active animations involving the region or its children.
Minimap:StartSizing() Begins resizing the frame via mouse movement.
Minimap:StartMoving() Begins repositioning the frame via mouse movement.
Minimap:Show() Shows the region.
Minimap:SetZoom(zoomLevel) Sets the minimap's zoom level.
Minimap:SetWidth(width) Sets the region's width.
Minimap:SetUserPlaced(enable) Flags the frame for automatic saving and restoration of position and dimensions.
Minimap:SetToplevel(enable) Sets whether the frame should automatically come to the front when clicked.
Minimap:SetStaticPOIArrowTexture("filename") Sets the texture used to represent static points of interest located beyond the scope of the minimap.
Minimap:SetSize(width, height) Sets the size of the region to the specified values.
Minimap:SetScript("scriptType", handler) Sets the widget's handler function for a script.
Minimap:SetScale(scale) Sets the frame's scale factor.
Minimap:SetResizable(enable) Sets whether the frame can be resized by the user.
Minimap:SetPropagateKeyboardInput() Функция еще не задокументированна.
Minimap:SetPoint("point" [, relativeTo [, "relativePoint" [, xOffset [, yOffset]]]]) Sets an anchor point for the region.
Minimap:SetPlayerTextureWidth(width) Sets the width of the texture used to represent the player on the minimap.
Minimap:SetPlayerTextureHeight(height) Sets the height of the texture used to represent the player on the minimap.
Minimap:SetPlayerTexture("filename") Sets the texture used to represent the player on the minimap.
Minimap:SetParent(frame) or Minimap:SetParent("name") Makes another frame the parent of this region.
Minimap:SetPOIArrowTexture("filename") Sets the texture used to represent points of interest located beyond the scope of the minimap.
Minimap:SetMovable(enable) Sets whether the frame can be moved by the user.
Minimap:SetMinResize(minWidth, minHeight) Sets the minimum size of the frame for user resizing.
Minimap:SetMaxResize(maxWidth, maxHeight) Sets the maximum size of the frame for user resizing.
Minimap:SetMaskTexture("filename") Sets the texture used to mask the shape of the minimap.
Minimap:SetIconTexture("filename") Sets the texture used to display various points of interest on the minimap.
Minimap:SetID(id) Sets a numeric identifier for the frame.
Minimap:SetHitRectInsets(left, right, top, bottom) Sets the insets from the frame's edges which determine its mouse-interactable area.
Minimap:SetHeight(height) Sets the region's height.
Minimap:SetFrameStrata("strata") Sets the general layering strata of the frame.
Minimap:SetFrameLevel(level) Sets the level at which the frame is layered relative to others in its strata.
Minimap:SetDontSavePosition() Функция еще не задокументированна.
Minimap:SetDepth(depth) Sets the 3D depth of the frame (for stereoscopic 3D configurations)
Minimap:SetCorpsePOIArrowTexture("filename") Sets the texture used to the player's corpse when located beyond the scope of the minimap.
Minimap:SetClassBlipTexture("filename") Sets the texture used to display party and raid members on the minimap.
Minimap:SetClampedToScreen(enable) Sets whether the frame's boundaries should be limited to those of the screen.
Minimap:SetClampRectInsets(left, right, top, bottom) Sets offsets from the frame's edges used when limiting user movement or resizing of the frame.
Minimap:SetBlipTexture("filename") Sets the texture used to display quest and tracking icons on the minimap.
Minimap:SetBackdropColor(red, green, blue [, alpha]) Sets a shading color for the frame's background graphic.
Minimap:SetBackdropBorderColor(red, green, blue [, alpha]) Sets a shading color for the frame's border graphic.
Minimap:SetBackdrop(backdrop) Sets a backdrop graphic for the frame.