Sets the texture used to mask the shape of the minimap.
Sets the texture used to mask the shape of the minimap. White areas in the texture define where the dynamically drawn minimap is visible. The default mask (Textures\MinimapMask) is circular; a texture image consisting of an all-white square will result in a square minimap.
Signature:
Code
Minimap:SetMaskTexture("filename")
Arguments:
filename - Path to a texture used to mask the shape of the minimap (string)