value = StatusBar:GetValue()
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Returns the current value of the status bar.
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top = StatusBar:GetTop()
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Returns the distance from the bottom of the screen to the top of the region.
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region = StatusBar:GetTitleRegion()
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Returns the frame's TitleRegion object.
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texture = StatusBar:GetStatusBarTexture()
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Returns the `Texture` object used for drawing the filled-in portion of the status bar.
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red, green, blue, alpha = StatusBar:GetStatusBarColor()
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Returns the color shading used for the status bar's texture.
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width, height = StatusBar:GetSize()
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Returns the width and height of the region.
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handler = StatusBar:GetScript("scriptType")
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Returns the widget's handler function for a script.
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scale = StatusBar:GetScale()
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Returns the frame's scale factor.
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rotate = StatusBar:GetRotatesTexture()
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Returns whether the status bar's texture is rotated to match its orientation.
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right = StatusBar:GetRight()
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Returns the distance from the left edge of the screen to the right edge of the region.
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... = StatusBar:GetRegions()
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Returns a list of non-Frame child regions belonging to the frame.
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left, bottom, width, height = StatusBar:GetRect()
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Returns the position and dimensions of the region.
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parent = StatusBar:GetParent()
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Returns the object's parent object.
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orientation = StatusBar:GetOrientation()
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Returns the orientation of the status bar.
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type = StatusBar:GetObjectType()
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Returns the object's widget type.
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numRegions = StatusBar:GetNumRegions()
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Returns the number of non-Frame child regions belonging to the frame.
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numPoints = StatusBar:GetNumPoints()
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Returns the number of anchor points defined for the region.
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numChildren = StatusBar:GetNumChildren()
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Returns the number of child frames belonging to the frame.
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name = StatusBar:GetName()
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Returns the widget object's name.
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minWidth, minHeight = StatusBar:GetMinResize()
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Returns the minimum size of the frame for user resizing.
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minValue, maxValue = StatusBar:GetMinMaxValues()
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Returns the minimum and maximum values of the status bar.
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maxWidth, maxHeight = StatusBar:GetMaxResize()
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Returns the maximum size of the frame for user resizing.
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left = StatusBar:GetLeft()
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Returns the distance from the left edge of the screen to the left edge of the region.
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id = StatusBar:GetID()
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Returns the frame's numeric identifier.
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left, right, top, bottom = StatusBar:GetHitRectInsets()
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Returns the insets from the frame's edges which determine its mouse-interactable area.
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height = StatusBar:GetHeight()
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Returns the height of the region.
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strata = StatusBar:GetFrameStrata()
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Returns the general layering strata of the frame.
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level = StatusBar:GetFrameLevel()
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Sets the level at which the frame is layered relative to others in its strata.
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scale = StatusBar:GetEffectiveScale()
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Returns the overall scale factor of the frame.
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depth = StatusBar:GetEffectiveDepth()
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Returns the overall 3D depth of the frame (for stereoscopic 3D configurations)
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alpha = StatusBar:GetEffectiveAlpha()
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Returns the overall opacity of the frame.
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StatusBar:GetDontSavePosition()
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Функция еще не задокументированна.
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depth = StatusBar:GetDepth()
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Returns the 3D depth of the frame (for stereoscopic 3D setups)
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left, right, top, bottom = StatusBar:GetClampRectInsets()
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Returns offsets from the frame's edges used when limiting user movement or resizing of the frame.
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... = StatusBar:GetChildren()
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Returns a list of child frames of the frame.
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x, y = StatusBar:GetCenter()
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Returns the screen coordinates of the region's center.
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left, bottom, width, height = StatusBar:GetBoundsRect()
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Returns the position and dimension of the smallest area enclosing the frame and its children.
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bottom = StatusBar:GetBottom()
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Returns the distance from the bottom of the screen to the bottom of the region.
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red, green, blue, alpha = StatusBar:GetBackdropColor()
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Returns the shading color for the frame's background graphic.
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backdrop = StatusBar:GetBackdrop()
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Returns information about the frame's backdrop graphic.
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value = StatusBar:GetAttribute("name")
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Returns the value of a secure frame attribute.
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... = StatusBar:GetAnimationGroups()
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Returns a list of animation groups belonging to the region.
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alpha = StatusBar:GetAlpha()
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Returns the opacity of the region relative to its parent.
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StatusBar:EnableMouseWheel(enable)
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Enables or disables mouse wheel interactivity for the frame.
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StatusBar:EnableMouse(enable)
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Enables or disables mouse interactivity for the frame.
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StatusBar:EnableKeyboard(enable)
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Enables or disables keyboard interactivity for the frame.
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StatusBar:EnableJoystick(enable)
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Enables or disables joystick interactivity.
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