AUCTION_HOUSE_SHOW
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Fires when the player begins interaction with an auction house.
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AUCTION_HOUSE_DISABLED
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Fires when the server refuses to give the player access to the auction house because it is disabled.
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AUCTION_HOUSE_CLOSED
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Fires when the player ends interaction with an auction house.
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AUCTION_BIDDER_LIST_UPDATE
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Fires when information becomes available or changes for the list of auctions bid on by the player.
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ARTIFACT_UPDATE
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Fires when the artifact display should be updated.
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ARTIFACT_HISTORY_READY
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Fires when the created artifact listing data of the player becomes available.
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ARTIFACT_DIG_SITE_UPDATED
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Fires when a new archaeology digsite appears on the map, or an old one disappears.
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ARTIFACT_COMPLETE
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Fires when an artifact is completed (solved project)
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ARENA_TEAM_UPDATE
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Fires when the player joins or leaves an arena team.
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ARENA_TEAM_ROSTER_UPDATE
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Fires when roster detail information for one of the player's arena teams becomes available.
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ARENA_TEAM_INVITE_REQUEST
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Fires when the player is invited to join an arena team.
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ARENA_SEASON_WORLD_STATE
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Fires when the arena season changes.
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ARENA_OPPONENT_UPDATE
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Fires when the availability of information about an arena opponent changes.
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AREA_SPIRIT_HEALER_OUT_OF_RANGE
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Fires when the player enters leaves the area of effect of a spirit healer that periodically resurrects nearby player units.
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AREA_SPIRIT_HEALER_IN_RANGE
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Fires when the player enters into the area of effect of a spirit healer that periodically resurrects nearby player units.
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ARCHAEOLOGY_TOGGLE
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Fires when the archeology panel is opened or closed.
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ARCHAEOLOGY_CLOSED
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Fires when the archeology panel is closed.
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ADDON_LOADED
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Fires when an addon and its saved variables are loaded.
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ADDON_ACTION_FORBIDDEN
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Fires when a non-Blizzard addon attempts to use a protected API.
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ADDON_ACTION_BLOCKED
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Fires when a non-Blizzard addon attempts to use a protected API.
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ACTIVE_TALENT_GROUP_CHANGED
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Fires when the player (with Dual Talent Specialization enabled) switches talent builds.
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ACTIONBAR_UPDATE_USABLE
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Fires when an action becomes usable or unusable.
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ACTIONBAR_UPDATE_STATE
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Fires when the state of an action bar item changes.
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ACTIONBAR_UPDATE_COOLDOWN
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Fires when the cooldown for an action bar item begins or ends.
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ACTIONBAR_SLOT_CHANGED
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Fires when the contents of an action bar slot change.
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ACTIONBAR_SHOWGRID
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Fires when an item, spell or other entity that can be placed into an action bar slot is picked up onto the cursor.
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ACTIONBAR_PAGE_CHANGED
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Fires when the main action bar changes pages.
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ACTIONBAR_HIDEGRID
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Fires when an item, spell or other entity that can be placed into an action bar slot is removed from the cursor.
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ACHIEVEMENT_EARNED
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Fires when the player earns an achievement.
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PreClick
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Run immediately before the button's `OnClick` handler with the same arguments.
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PostClick
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Run immediately following the button's `OnClick` handler with the same arguments.
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OnVerticalScroll
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Run when the scroll frame's vertical scroll position changes.
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OnValueChanged
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Run when the slider's or status bar's value changes.
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OnUpdateModel
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Run when a model changes or animates.
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OnUpdate
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Run each time the screen is drawn by the game engine.
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OnTooltipSetUnit
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Run when the tooltip is filled with information about a unit.
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OnTooltipSetSpell
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Run when the tooltip is filled with information about a spell.
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OnTooltipSetQuest
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Run when the tooltip is filled with information about a quest.
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OnTooltipSetItem
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Run when the tooltip is filled with information about an item.
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OnTooltipSetFrameStack
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Run when the tooltip is filled with a list of frames under the mouse cursor.
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OnTooltipSetEquipmentSet
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Run when the tooltip is filled with information about an equipment set.
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OnTooltipSetDefaultAnchor
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Run when the tooltip is repositioned to its default anchor location.
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OnTooltipSetAchievement
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Run when the tooltip is filled with information about an achievement.
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OnTooltipCleared
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Run when the tooltip is hidden or its content is cleared.
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OnTooltipAddMoney
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Run when an amount of money should be added to the tooltip.
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OnTextSet
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Run when the edit box's text is set programmatically.
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OnTextChanged
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Run when the edit box's text is changed.
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OnTabPressed
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Run when the Tab key is pressed while the edit box has keyboard focus.
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OnStop
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Run when the animation (or animation group) is stopped.
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OnSpacePressed
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Run when the space bar is pressed while the edit box has keyboard focus.
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