BN_FRIEND_ACCOUNT_OFFLINE
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Fires when one of your RealID friends logs off.
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BN_DISCONNECTED
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Fires when the player disconnects from Battle.net.
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BN_CUSTOM_MESSAGE_LOADED
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This event is not yet documented.
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BN_CUSTOM_MESSAGE_CHANGED
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Fires when the player's Battle.net custom message (broadcast) is changed.
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BN_CONNECTED
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Fires when the player connects to Battle.net.
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BN_CHAT_WHISPER_UNDELIVERABLE
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This event is not yet documented.
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BN_CHAT_CHANNEL_MESSAGE_BLOCKED
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This event is not yet documented.
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BN_CHAT_CHANNEL_MEMBER_UPDATED
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This event is not yet documented.
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BN_CHAT_CHANNEL_MEMBER_LEFT
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This event is not yet documented.
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BN_CHAT_CHANNEL_MEMBER_JOINED
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This event is not yet documented.
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BN_CHAT_CHANNEL_LEFT
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This event is not yet documented.
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BN_CHAT_CHANNEL_JOINED
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This event is not yet documented.
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BN_CHAT_CHANNEL_INVITE_SUCCEEDED
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This event is not yet documented.
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BN_CHAT_CHANNEL_INVITE_FAILED
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This event is not yet documented.
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BN_CHAT_CHANNEL_CREATE_SUCCEEDED
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This event is not yet documented.
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BN_CHAT_CHANNEL_CREATE_FAILED
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This event is not yet documented.
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BN_CHAT_CHANNEL_CLOSED
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This event is not yet documented.
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BN_BLOCK_LIST_UPDATED
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This event is not yet documented.
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BN_BLOCK_FAILED_TOO_MANY
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This event is not yet documented.
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BIND_ENCHANT
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Fires when the player attempts to an enchant an item which will become soulbound in the process.
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BILLING_NAG_DIALOG
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Fires when a message should be shown about the player's paid game time expiring soon.
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BATTLEFIELD_QUEUE_TIMEOUT
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Fires when a battleground queue expires.
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BATTLEFIELD_MGR_STATE_CHANGE
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Fires when the player's state changes in the queue for a world PvP zone (e.g. Wintergrasp)
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BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE
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Fires in response to the player's attempt to enter or queue for a world PvP zone (e.g. Wintergrasp)
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BATTLEFIELD_MGR_QUEUE_INVITE
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Fires when the player is invited to queue for a world PvP zone (e.g. Wintergrasp)
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BATTLEFIELD_MGR_ENTRY_INVITE
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Fires when the player is invited to enter a queued world PvP zone (e.g. Wintergrasp)
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BATTLEFIELD_MGR_ENTERED
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Fires when the player has been accepted into a queued world PvP zone (e.g. Wintergrasp)
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BATTLEFIELD_MGR_EJECT_PENDING
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Fires when the player will be removed from or cannot yet enter a queued world PvP zone (e.g. Wintergrasp)
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BATTLEFIELD_MGR_EJECTED
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Fires when the player has been removed from a queued world PvP zone (e.g. Wintergrasp)
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BATTLEFIELDS_SHOW
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Fires when the UI becomes available for queueing for an arena or specific battleground instance.
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BATTLEFIELDS_CLOSED
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Fires when the UI is no longer available for queueing for an arena or specific battleground instance.
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BARBER_SHOP_SUCCESS
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Fires immediately when changes to the player's appearance have been purchased at a barber shop.
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BARBER_SHOP_OPEN
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Fires when the player begins interaction with a barber shop.
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BARBER_SHOP_CLOSE
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Fires when the player ends interaction with a barber shop.
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BARBER_SHOP_APPEARANCE_APPLIED
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Fires after changes to the player's appearance have been purchased at a barber shop.
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BANKFRAME_OPENED
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Fires when the player begins interaction with a bank.
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BANKFRAME_CLOSED
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Fires when the player ends interaction with a bank.
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BAG_UPDATE_COOLDOWN
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Fires when the cooldown begins or ends for an item in one of the player's containers.
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BAG_UPDATE
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Fires when the contents of one of the player's containers change.
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BAG_OPEN
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Fires when one of the player's containers is opened.
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BAG_CLOSED
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Fires when one of the player's containers is closed.
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AUTOFOLLOW_END
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Fires when the player stops following another character.
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AUTOFOLLOW_BEGIN
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Fires when the player starts following another character.
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AUTOEQUIP_BIND_CONFIRM
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Fires when the player attempts to equip an item which will become soulbound in the process.
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AUCTION_OWNED_LIST_UPDATE
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Fires when information becomes available or changes for the list of auctions placed by the player.
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AUCTION_MULTISELL_UPDATE
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Fires when one of the auctions in an auction house multisell has successfully been created.
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AUCTION_MULTISELL_START
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Fires when the player starts a multisell in the auction house.
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AUCTION_MULTISELL_FAILURE
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Fires when an auction house multisell could not complete for any reason.
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AUCTION_ITEM_LIST_UPDATE
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Fires when the information becomes available for the list of auction browse/search results.
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