GetFramerate
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Returns the number of frames per second rendered by the client.
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GetFrameCPUUsage
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Returns information about CPU usage by a frame's script handlers.
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GetEventCPUUsage
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Returns information about the CPU usage of an event.
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GetAddOnMemoryUsage
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Returns the amount of memory used by an addon.
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GetAddOnCPUUsage
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Returns the amount of CPU time used by an addon.
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FrameXML_Debug
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Enables or disables logging of XML loading.
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SplitGuildBankItem
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Picks up only part of a stack of items from the guild bank.
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SplitContainerItem
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Picks up only part of a stack of items from one of the player's bags or other containers.
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ShowRepairCursor
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Puts the cursor in item repair mode.
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ShowMerchantSellCursor
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Changes the cursor to prepare for buying an item from a vendor.
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ShowInventorySellCursor
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Changes the cursor to prepare for selling an equipped item to a vendor.
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ShowContainerSellCursor
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Changes the cursor to prepare for selling an item in the player's bags to a vendor.
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ShowBuybackSellCursor
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Changes the cursor to prepare for repurchasing an item recently sold to a vendor.
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SetCursor
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Changes the mouse cursor image.
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ResetCursor
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Returns the cursor to its normal appearance (the glove pointer) and behavior.
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PutItemInBag
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Puts the item on the cursor into one of the player's bags or other containers.
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PutItemInBackpack
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Puts the item on the cursor into the player's backpack.
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PlaceAction
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Puts the contents of the cursor into an action bar slot.
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PickupTradeMoney
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Puts money offered by the player for trade onto the cursor.
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PickupStablePet
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Puts a pet from the stables onto the cursor.
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PickupSpell
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Puts a spell onto the cursor.
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PickupPlayerMoney
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Puts an amount of the player's money onto the cursor.
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PickupPetAction
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Puts the contents of a pet action slot onto the cursor or the cursor contents into a pet action slot.
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PickupMerchantItem
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Puts an item available for purchase from a vendor onto the cursor.
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PickupMacro
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Puts a macro onto the cursor.
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PickupItem
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Puts an arbitrary item onto the cursor.
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PickupInventoryItem
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Picks up an item from or puts an item into an equipment slot.
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PickupGuildBankMoney
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Puts money from the guild bank onto the cursor.
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PickupGuildBankItem
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Picks up an item from or puts an item into the guild bank.
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PickupContainerItem
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Picks up an item from or puts an item into a slot in one of the player's bags or other containers.
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PickupCompanion
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Puts a non-combat pet or mount onto the cursor.
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PickupBagFromSlot
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Puts an equipped container onto the cursor.
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PickupAction
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Puts the contents of an action bar slot onto the cursor or the cursor contents into an action bar slot.
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InRepairMode
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Returns whether the item repair cursor mode is currently active.
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HideRepairCursor
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Returns the cursor to normal mode after use of [[docs/events/ShowRepairCursor`ShowRepairCursor()`]]
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GetMouseFocus
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Returns the frame that is currently under the mouse, and has mouse input enabled.
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GetCursorPosition
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Returns the absolute position of the mouse cursor.
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GetCursorMoney
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Returns the amount of money currently on the cursor.
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GetCursorInfo
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Returns information about the contents of the cursor.
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EquipCursorItem
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Puts the item on the cursor into a specific equipment slot.
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DropItemOnUnit
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"Gives" the item on the cursor to another unit; results vary by context.
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DropCursorMoney
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Drops any money currently on the cursor, returning it to where it was taken from.
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DeleteCursorItem
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Destroys the item on the cursor.
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CursorHasSpell
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Returns whether a spell is on the cursor.
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CursorHasMoney
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Returns whether an amount of the player's money is on the cursor.
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CursorHasMacro
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Returns whether a macro is on the cursor.
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CursorHasItem
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Returns whether an item belonging to the player is on the cursor.
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CursorCanGoInSlot
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Returns whether the item on the cursor can be equipped in an inventory slot.
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ClickTradeButton
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Picks up an item from or puts an item in a slot offered for trade by the player.
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ClickTargetTradeButton
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Interacts with an item in a slot offered for trade by the target.
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