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Пятница, 08.11.2024, 01:11
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API Функции

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Название Описание
GetGossipActiveQuests Returns a list of quests which can be turned in to the current Gossip NPC.
CloseGossip Ends an NPC "gossip" interaction.
SetMultiCastSpell Sets a multi-cast action slot to a given spell.
TurnRightStop Ends movement initiated by [[docs/api/TurnRightStart`TurnRightStart`]]
TurnRightStart Begins turning the player character to the right.
TurnOrActionStop Ends action initiated by [[docs/api/TurnOrActionStart`TurnOrActionStart`]]
TurnOrActionStart Begins character steering or interaction (equivalent to right-clicking in the 3-D world)
TurnLeftStop Ends movement initiated by [[docs/api/TurnLeftStart`TurnLeftStart`]]
TurnLeftStart Begins turning the player character to the left.
ToggleRun Switches the character's ground movement mode between running and walking.
ToggleAutoRun Starts or stops the player character automatically moving forward.
StrafeRightStop Ends movement initiated by [[docs/api/StrafeRightStart`StrafeRightStart`]]
StrafeRightStart Begins moving the player character sideways to his or her right.
StrafeLeftStop Ends movement initiated by [[docs/api/StrafeLeftStart`StrafeLeftStart`]]
StrafeLeftStart Begins moving the player character sideways to his or her left.
SitStandOrDescendStart Causes the player character to sit down if standing and vice versa (or begins descent if swimming or flying)
PitchUpStop Ends movement initiated by [[docs/api/PitchUpStart`PitchUpStart`]]
PitchUpStart Begins adjusting the player character's angle of vertical movement upward.
PitchDownStop Ends movement initiated by [[docs/api/PitchDownStart`PitchDownStart`]]
PitchDownStart Begins adjusting the player character's angle of vertical movement downward.
MoveForwardStop Ends movement initiated by [[docs/api/MoveForwardStart`MoveForwardStart`]]
MoveForwardStart Begins moving the player character forward.
MoveBackwardStop Ends movement initiated by [[docs/api/MoveBackwardStart`MoveBackwardStart`]]
MoveBackwardStart Begins moving the player character backward.
MoveAndSteerStop Ends movement initiated by [[docs/api/MoveAndSteerStart`MoveAndSteerStart`]]
MoveAndSteerStart Begins moving the player character forward while steering via mouse movement.
JumpOrAscendStart Causes the player character to jump (or begins ascent if swimming or flying)
InteractUnit Interacts with (as with right-clicking on) a unit.
FollowUnit Causes the player character to automatically follow another unit.
DescendStop Stops movement initiated by [[docs/api/SitStandOrDescendStart`SitStandOrDescendStart`]]
AscendStop Stops movement initiated by [[docs/api/JumpOrAscendStart`JumpOrAscendStart`]]
WithdrawGuildBankMoney Attempts to withdraw money from the guild bank.
SetTradeMoney Offers an amount of money for trade.
SetSendMailMoney Sets the amount of money to be sent with the outgoing message.
PickupTradeMoney Puts money offered by the player for trade onto the cursor.
PickupPlayerMoney Puts an amount of the player's money onto the cursor.
PickupGuildBankMoney Puts money from the guild bank onto the cursor.
GetTargetTradeMoney Returns the amount of money offered for trade by the target.
GetSendMailMoney Returns the amount of money to be sent with the outgoing message.
GetQuestLogRewardMoney Returns the money reward for the selected quest in the quest log.
GetQuestLogRequiredMoney Returns the amount of money required for the selected quest in the quest log.
GetPlayerTradeMoney Returns the amount of money offered for trade by the player.
GetMoney Returns the total amount of money currently in the player's possession.
GetCursorMoney Returns the amount of money currently on the cursor.
GetCoinTextureString Returns a string with embedded coin icons describing an amount of money.
GetCoinText Returns a localized string describing an amount of money.
GetCoinIcon Returns an icon representing an amount of money.
DropCursorMoney Drops any money currently on the cursor, returning it to where it was taken from.
DepositGuildBankMoney Deposits money into the guild bank.
CursorHasMoney Returns whether an amount of the player's money is on the cursor.