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Четверг, 07.11.2024, 11:38
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API Функции

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Название Описание
SetTracking Enables a given minimap object/unit tracking ability.
GetTrackingInfo Returns information about a given tracking option.
GetNumTrackingTypes Returns the number of available minimap object/unit tracking abilities.
UnitThreatSituation Returns the general threat status of a unit.
UnitDetailedThreatSituation Returns detailed information about the threat status of one unit against another.
IsThreatWarningEnabled Returns whether the default Aggro Warning UI should currently be shown.
GetThreatStatusColor Returns color values for a given threat status.
UnitOnTaxi Returns whether a unit is currently riding a flight path (taxi)
TaxiNodeSetCurrent Sets the "current" flight path node.
TaxiNodePosition Returns the position of a flight point on the taxi map.
TaxiNodeName Returns the name of a flight point.
TaxiNodeGetType Returns the type of a flight pont.
TaxiNodeCost Returns the cost to fly to a given taxi node.
TaxiGetSrcY Returns the vertical coordinate of a taxi flight's source node.
TaxiGetSrcX Returns the horizontal coordinate of a taxi flight's source node.
TaxiGetDestY Returns the vertical coordinate of a taxi flight's destination node.
TaxiGetDestX Returns the horizontal coordinate of a taxi flight's destination node.
TakeTaxiNode Embarks on a taxi flight to a given destination.
SetTaxiMap Sets a Texture object to show the appropriate flight map texture.
SetTaxiBenchmarkMode Enables or disables flight path benchmark mode.
NumTaxiNodes Returns the number of flight points on the taxi map.
GetTaxiBenchmarkMode Returns whether flight path benchmark mode is enabled.
GetNumRoutes Returns the number of hops from the current location to another taxi node.
CloseTaxiMap Ends interaction with the Taxi (flight master) UI.
TargetUnit Targets a unit.
TargetNearestRaidMember Cycles targets through nearby raid members.
TargetNearestPartyMember Cycles targets through nearby party members.
TargetNearestFriendPlayer Cycles targets through nearby friendly player units.
TargetNearestFriend Cycles targets through nearby friendly units.
TargetNearestEnemyPlayer Cycles targets through nearby enemy player units.
TargetNearestEnemy Cycles your target through the nearest enemy units.
TargetNearest Cycles targets through nearest units regardless of reaction/affiliation.
TargetLastTarget Targets the most recently targeted unit.
TargetLastFriend Targets the most recently targeted friendly unit.
TargetLastEnemy Targets the most recently targeted enemy unit.
SpellTargetUnit Casts the spell currently awaiting a target on a unit.
SpellCanTargetUnit Returns whether the spell currently awaiting a target can target a given unit.
FocusUnit Changes the `focus` unitID to refer to a new unit.
ClearTarget Clears the player's current target.
ClearFocus Clears the player's focus unit.
AssistUnit Targets the unit targeted by another unit.
SetActiveTalentGroup Switches the player's active talent specialization.
ResetPreviewTalentPoints Reverts changes made within a specific tab in the Talent UI's preview mode.
ResetGroupPreviewTalentPoints Reverts all changes made in the Talent UI's preview mode.
LearnTalent Learns a talent, spending one talent point.
LearnPreviewTalents Commits changes made in the Talent UI's preview mode.
GetUnspentTalentPoints Returns the number of unused talent points.
GetTalentTabInfo Returns information about a talent tab.
GetTalentPrereqs Returns information about prerequisites to learning a talent.
GetTalentLink Returns a hyperlink for a talent.