SetTracking
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Enables a given minimap object/unit tracking ability.
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GetTrackingInfo
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Returns information about a given tracking option.
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GetNumTrackingTypes
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Returns the number of available minimap object/unit tracking abilities.
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UnitThreatSituation
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Returns the general threat status of a unit.
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UnitDetailedThreatSituation
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Returns detailed information about the threat status of one unit against another.
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IsThreatWarningEnabled
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Returns whether the default Aggro Warning UI should currently be shown.
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GetThreatStatusColor
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Returns color values for a given threat status.
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UnitOnTaxi
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Returns whether a unit is currently riding a flight path (taxi)
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TaxiNodeSetCurrent
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Sets the "current" flight path node.
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TaxiNodePosition
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Returns the position of a flight point on the taxi map.
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TaxiNodeName
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Returns the name of a flight point.
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TaxiNodeGetType
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Returns the type of a flight pont.
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TaxiNodeCost
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Returns the cost to fly to a given taxi node.
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TaxiGetSrcY
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Returns the vertical coordinate of a taxi flight's source node.
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TaxiGetSrcX
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Returns the horizontal coordinate of a taxi flight's source node.
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TaxiGetDestY
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Returns the vertical coordinate of a taxi flight's destination node.
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TaxiGetDestX
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Returns the horizontal coordinate of a taxi flight's destination node.
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TakeTaxiNode
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Embarks on a taxi flight to a given destination.
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SetTaxiMap
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Sets a Texture object to show the appropriate flight map texture.
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SetTaxiBenchmarkMode
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Enables or disables flight path benchmark mode.
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NumTaxiNodes
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Returns the number of flight points on the taxi map.
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GetTaxiBenchmarkMode
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Returns whether flight path benchmark mode is enabled.
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GetNumRoutes
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Returns the number of hops from the current location to another taxi node.
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CloseTaxiMap
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Ends interaction with the Taxi (flight master) UI.
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TargetNearestRaidMember
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Cycles targets through nearby raid members.
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TargetNearestPartyMember
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Cycles targets through nearby party members.
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TargetNearestFriendPlayer
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Cycles targets through nearby friendly player units.
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TargetNearestFriend
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Cycles targets through nearby friendly units.
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TargetNearestEnemyPlayer
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Cycles targets through nearby enemy player units.
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TargetNearestEnemy
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Cycles your target through the nearest enemy units.
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TargetNearest
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Cycles targets through nearest units regardless of reaction/affiliation.
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TargetLastTarget
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Targets the most recently targeted unit.
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TargetLastFriend
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Targets the most recently targeted friendly unit.
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TargetLastEnemy
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Targets the most recently targeted enemy unit.
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SpellTargetUnit
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Casts the spell currently awaiting a target on a unit.
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SpellCanTargetUnit
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Returns whether the spell currently awaiting a target can target a given unit.
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FocusUnit
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Changes the `focus` unitID to refer to a new unit.
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ClearTarget
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Clears the player's current target.
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ClearFocus
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Clears the player's focus unit.
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AssistUnit
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Targets the unit targeted by another unit.
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SetActiveTalentGroup
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Switches the player's active talent specialization.
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ResetPreviewTalentPoints
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Reverts changes made within a specific tab in the Talent UI's preview mode.
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ResetGroupPreviewTalentPoints
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Reverts all changes made in the Talent UI's preview mode.
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LearnTalent
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Learns a talent, spending one talent point.
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LearnPreviewTalents
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Commits changes made in the Talent UI's preview mode.
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GetUnspentTalentPoints
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Returns the number of unused talent points.
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GetTalentTabInfo
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Returns information about a talent tab.
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GetTalentPrereqs
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Returns information about prerequisites to learning a talent.
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GetTalentLink
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Returns a hyperlink for a talent.
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