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Среда, 06.11.2024, 16:35
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API Функции

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Название Описание
ArchaeologyDigSiteFrame:EnableSmoothing() Функция еще не задокументированна.
ArchaeologyDigSiteFrame:EnableMouseWheel(enable) Enables or disables mouse wheel interactivity for the frame.
ArchaeologyDigSiteFrame:EnableMouse(enable) Enables or disables mouse interactivity for the frame.
ArchaeologyDigSiteFrame:EnableMerging() Функция еще не задокументированна.
ArchaeologyDigSiteFrame:EnableKeyboard(enable) Enables or disables keyboard interactivity for the frame.
ArchaeologyDigSiteFrame:EnableJoystick(enable) Enables or disables joystick interactivity.
ArchaeologyDigSiteFrame:EnableDrawLayer("layer") Allows display of all child objects of the frame on a specified graphics layer.
ArchaeologyDigSiteFrame:DrawNone() Removes all drawn blobs on the frame.
ArchaeologyDigSiteFrame:DrawBlob(blobId, draw) Draws a blob onto the frame.
ArchaeologyDigSiteFrame:DisableDrawLayer("layer") Prevents display of all child objects of the frame on a specified graphics layer.
region = ArchaeologyDigSiteFrame:CreateTitleRegion() Creates a title region for dragging the frame.
texture = ArchaeologyDigSiteFrame:CreateTexture(["name" [, "layer" [, "inherits" [, sublevel]]]]) Creates a new [[docs/widgets/Texture`Texture`]] as a child of the frame.
fontstring = ArchaeologyDigSiteFrame:CreateFontString(["name" [, "layer" [, "inherits"]]]) Creates a new [[docs/widgets/FontString`FontString`]] as a child of the frame.
animationGroup = ArchaeologyDigSiteFrame:CreateAnimationGroup(["name" [, "inheritsFrom"]]) Creates a new AnimationGroup as a child of the region.
ArchaeologyDigSiteFrame:ClearAllPoints() Removes all anchor points from the region.
canChange = ArchaeologyDigSiteFrame:CanChangeProtectedState() Returns whether protected properties of the region can be changed by non-secure scripts.
enabled = ArchaeologyDigSiteFrame:CanChangeAttribute() Returns whether secure frame attributes can currently be changed.
ArchaeologyDigSiteFrame:AllowAttributeChanges() Temporarily allows insecure code to modify the frame's attributes during combat.
AnimationGroup:Stop() Stops animation of the group.
AnimationGroup:SetScript("scriptType", handler) Sets the widget's handler function for a script.
AnimationGroup:SetLooping("loopType") Sets the looping behavior of the group.
AnimationGroup:SetInitialOffset(x, y) Sets a static translation for the animated region.
AnimationGroup:SetIgnoreFramerateThrottle() Функция еще не задокументированна.
AnimationGroup:Play() Starts animating the group.
AnimationGroup:Pause() Pauses animation of the group.
playing = AnimationGroup:IsPlaying() Returns whether the group is playing.
isPending = AnimationGroup:IsPendingFinish() Returns whether or not the animation group is pending finish.
paused = AnimationGroup:IsPaused() Returns whether the group is paused.
isType = AnimationGroup:IsObjectType("type") Returns whether the object belongs to a given widget type.
done = AnimationGroup:IsDone() Returns whether the group has finished playing.
AnimationGroup:HookScript("scriptType", handler) Securely hooks a script handler.
hasScript = AnimationGroup:HasScript("scriptType") Returns whether the widget supports a script handler.
handler = AnimationGroup:GetScript("scriptType") Returns the widget's handler function for a script.
progress = AnimationGroup:GetProgress() Returns the current state of the animation group's progress.
parent = AnimationGroup:GetParent() Returns the object's parent object.
type = AnimationGroup:GetObjectType() Returns the object's widget type.
name = AnimationGroup:GetName() Returns the widget object's name.
maxOrder = AnimationGroup:GetMaxOrder() Returns the highest order amongst the animations in the group.
loopType = AnimationGroup:GetLooping() Returns the looping behavior of the group.
loopState = AnimationGroup:GetLoopState() Returns the current loop state of the group.
x, y = AnimationGroup:GetInitialOffset() Returns the starting static translation for the animated region.
AnimationGroup:GetIgnoreFramerateThrottle() Функция еще не задокументированна.
duration = AnimationGroup:GetDuration() Returns the duration of a single loop cycle for the group, as determined by its child animations.
... = AnimationGroup:GetAnimations() Returns a list of animations belonging to the group.
AnimationGroup:Finish() Causes animations within the group to complete and stop.
animation = AnimationGroup:CreateAnimation("animationType" [, "name" [, "inheritsFrom"]]) Creates an Animation as a child of this group.
Animation:Stop() Stops the animation.
Animation:SetStartDelay(delay) Sets the amount of time for the animation to delay before its progress begins.
Animation:SetSmoothing("smoothType") Sets the smoothing type for the animation.
Animation:SetSmoothProgress() Функция еще не задокументированна.