shown = Button:IsShown()
|
Returns whether the region is shown.
|
enabled = Button:IsResizable()
|
Returns whether the frame can be resized by the user.
|
isType = Button:IsObjectType("type")
|
Returns whether the object belongs to a given widget type.
|
movable = Button:IsMovable()
|
Returns whether the frame can be moved by the user.
|
enabled = Button:IsMouseWheelEnabled()
|
Returns whether mouse wheel interactivity is enabled for the frame.
|
enabled = Button:IsMouseEnabled()
|
Returns whether mouse interactivity is enabled for the frame.
|
enabled = Button:IsKeyboardEnabled()
|
Returns whether keyboard interactivity is enabled for the frame.
|
enabled = Button:IsJoystickEnabled()
|
Returns whether joystick interactivity is enabled for the frame.
|
enabled = Button:IsIgnoringDepth()
|
Returns whether the frame's depth property is ignored (for stereoscopic 3D setups)
|
registered = Button:IsEventRegistered("event")
|
Returns whether the frame is registered for a given [[docs/eventsevent]]
|
enabled = Button:IsEnabled()
|
Returns whether user interaction with the button is allowed.
|
isDragging = Button:IsDragging()
|
Returns whether the region is currently being dragged.
|
enabled = Button:IsClampedToScreen()
|
Returns whether the frame's boundaries are limited to those of the screen.
|
Button:IgnoreDepth(enable)
|
Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
|
hasScript = Button:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
width = Button:GetWidth()
|
Returns the width of the region.
|
top = Button:GetTop()
|
Returns the distance from the bottom of the screen to the top of the region.
|
region = Button:GetTitleRegion()
|
Returns the frame's TitleRegion object.
|
width = Button:GetTextWidth()
|
Returns the width of the button's text label.
|
height = Button:GetTextHeight()
|
Returns the height of the button's text label.
|
text = Button:GetText()
|
Returns the text of the button's label.
|
width, height = Button:GetSize()
|
Returns the width and height of the region.
|
handler = Button:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
scale = Button:GetScale()
|
Returns the frame's scale factor.
|
right = Button:GetRight()
|
Returns the distance from the left edge of the screen to the right edge of the region.
|
... = Button:GetRegions()
|
Returns a list of non-Frame child regions belonging to the frame.
|
left, bottom, width, height = Button:GetRect()
|
Returns the position and dimensions of the region.
|
texture = Button:GetPushedTexture()
|
Returns the texture used when the button is pushed.
|
x, y = Button:GetPushedTextOffset()
|
Returns the offset for moving the button's label text when pushed.
|
Button:GetPropagateKeyboardInput()
|
Функция еще не задокументированна.
|
parent = Button:GetParent()
|
Returns the object's parent object.
|
type = Button:GetObjectType()
|
Returns the object's widget type.
|
numRegions = Button:GetNumRegions()
|
Returns the number of non-Frame child regions belonging to the frame.
|
numPoints = Button:GetNumPoints()
|
Returns the number of anchor points defined for the region.
|
numChildren = Button:GetNumChildren()
|
Returns the number of child frames belonging to the frame.
|
texture = Button:GetNormalTexture()
|
Returns the texture used for the button's normal state.
|
font = Button:GetNormalFontObject()
|
Returns the font object used for the button's normal state.
|
name = Button:GetName()
|
Returns the widget object's name.
|
isEnabled = Button:GetMotionScriptsWhileDisabled()
|
Determines whether [[docs/scripts/OnEnterOnEnter]]/[[docs/scripts/OnLeaveOnLeave]] scripts will fire while the button is disabled.
|
minWidth, minHeight = Button:GetMinResize()
|
Returns the minimum size of the frame for user resizing.
|
maxWidth, maxHeight = Button:GetMaxResize()
|
Returns the maximum size of the frame for user resizing.
|
left = Button:GetLeft()
|
Returns the distance from the left edge of the screen to the left edge of the region.
|
id = Button:GetID()
|
Returns the frame's numeric identifier.
|
left, right, top, bottom = Button:GetHitRectInsets()
|
Returns the insets from the frame's edges which determine its mouse-interactable area.
|
texture = Button:GetHighlightTexture()
|
Returns the texture used when the button is highlighted.
|