Returns whether a special action bar should be shown while the player possesses another unit.
Returns whether a special action bar should be shown while the player possesses another unit. Used in the default UI to switch between using the ShapeshiftBarFrame or PossessBarFrame to show actions belonging to the possessed unit.
Signature:
Code
isVisible = IsPossessBarVisible()
Returns:
isVisible - 1 if the possessed unit's actions should be shown on a special action bar (1nil)