Returns whether an action is the standard melee Attack action.
Returns whether an action is the standard melee Attack action. Used in the default UI to flash the action button while auto-attack is active. Does not apply to other repeating actions such as Auto Shot (for hunters) and Shoot (for wand users); for those, see IsAutoRepeatAction.
Signature:
Code
isAttack = IsAttackAction(slot)
Arguments:
slot - An action bar slot (number, actionID)
Returns:
isAttack - 1 if the action enables/disables melee auto-attack; otherwise nil (1nil)