GameTooltip:AllowAttributeChanges()
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Temporarily allows insecure code to modify the frame's attributes during combat.
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Frame:UnregisterEvent("event")
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Unregisters the frame for an event.
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Frame:UnregisterAllEvents()
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Unregisters the frame from any [[docs/eventsevents]] for which it is registered.
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Frame:StopMovingOrSizing()
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Ends movement or resizing of the frame initiated with [[docs/widgets/Frame/StartMoving`:StartMoving()`]] or [[docs/widgets/Frame/StartSizing`:StartSizing()`]]
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Frame:StartSizing()
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Begins resizing the frame via mouse movement.
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Frame:StartMoving()
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Begins repositioning the frame via mouse movement.
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Frame:SetUserPlaced(enable)
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Flags the frame for automatic saving and restoration of position and dimensions.
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Frame:SetToplevel(enable)
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Sets whether the frame should automatically come to the front when clicked.
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Frame:SetScale(scale)
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Sets the frame's scale factor.
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Frame:SetResizable(enable)
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Sets whether the frame can be resized by the user.
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Frame:SetPropagateKeyboardInput()
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Функция еще не задокументированна.
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Frame:SetMovable(enable)
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Sets whether the frame can be moved by the user.
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Frame:SetMinResize(minWidth, minHeight)
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Sets the minimum size of the frame for user resizing.
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Frame:SetMaxResize(maxWidth, maxHeight)
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Sets the maximum size of the frame for user resizing.
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Frame:SetID(id)
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Sets a numeric identifier for the frame.
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Frame:SetHitRectInsets(left, right, top, bottom)
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Sets the insets from the frame's edges which determine its mouse-interactable area.
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Frame:SetFrameStrata("strata")
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Sets the general layering strata of the frame.
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Frame:SetFrameLevel(level)
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Sets the level at which the frame is layered relative to others in its strata.
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Frame:SetDontSavePosition()
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Функция еще не задокументированна.
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Frame:SetDepth(depth)
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Sets the 3D depth of the frame (for stereoscopic 3D configurations)
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Frame:SetClampedToScreen(enable)
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Sets whether the frame's boundaries should be limited to those of the screen.
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Frame:SetClampRectInsets(left, right, top, bottom)
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Sets offsets from the frame's edges used when limiting user movement or resizing of the frame.
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Frame:SetBackdropColor(red, green, blue [, alpha])
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Sets a shading color for the frame's background graphic.
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Frame:SetBackdrop(backdrop)
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Sets a backdrop graphic for the frame.
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Frame:RegisterForDrag(...)
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Registers the frame for dragging.
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Frame:RegisterEvent("event")
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Registers the frame for an [[docs/eventsevent]]
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Frame:RegisterAllEvents()
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Registers the frame for all events.
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Frame:Raise()
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Increases the frame's frame level above all other frames in its strata.
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Frame:Lower()
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Reduces the frame's frame level below all other frames in its strata.
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enabled = Frame:IsUserPlaced()
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Returns whether the frame is flagged for automatic saving and restoration of position and dimensions.
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enabled = Frame:IsToplevel()
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Returns whether the frame is automatically raised to the front when clicked.
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enabled = Frame:IsResizable()
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Returns whether the frame can be resized by the user.
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movable = Frame:IsMovable()
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Returns whether the frame can be moved by the user.
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enabled = Frame:IsMouseWheelEnabled()
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Returns whether mouse wheel interactivity is enabled for the frame.
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enabled = Frame:IsMouseEnabled()
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Returns whether mouse interactivity is enabled for the frame.
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enabled = Frame:IsKeyboardEnabled()
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Returns whether keyboard interactivity is enabled for the frame.
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enabled = Frame:IsJoystickEnabled()
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Returns whether joystick interactivity is enabled for the frame.
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enabled = Frame:IsIgnoringDepth()
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Returns whether the frame's depth property is ignored (for stereoscopic 3D setups)
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registered = Frame:IsEventRegistered("event")
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Returns whether the frame is registered for a given [[docs/eventsevent]]
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enabled = Frame:IsClampedToScreen()
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Returns whether the frame's boundaries are limited to those of the screen.
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Frame:IgnoreDepth(enable)
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Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
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region = Frame:GetTitleRegion()
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Returns the frame's TitleRegion object.
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scale = Frame:GetScale()
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Returns the frame's scale factor.
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... = Frame:GetRegions()
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Returns a list of non-Frame child regions belonging to the frame.
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Frame:GetPropagateKeyboardInput()
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Функция еще не задокументированна.
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numRegions = Frame:GetNumRegions()
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Returns the number of non-Frame child regions belonging to the frame.
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numChildren = Frame:GetNumChildren()
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Returns the number of child frames belonging to the frame.
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minWidth, minHeight = Frame:GetMinResize()
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Returns the minimum size of the frame for user resizing.
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