TabardModel:SetUnit("unit")
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Sets the model to display the 3D model of a specific unit.
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TabardModel:SetRotation(facing)
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Sets the model's current rotation by animating the model.
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TabardModel:SetPortraitZoom()
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Функция еще не задокументированна.
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TabardModel:SetDisplayInfo()
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Функция еще не задокументированна.
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TabardModel:SetCreature(creature)
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Sets the model to display the 3D model of a specific creature.
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TabardModel:SetCamDistanceScale()
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Функция еще не задокументированна.
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TabardModel:RefreshUnit()
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Updates the model's appearance to match that of its unit.
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TabardModel:RefreshCamera()
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Функция еще не задокументированна.
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PlayerModel:SetUnit("unit")
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Sets the model to display the 3D model of a specific unit.
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PlayerModel:SetRotation(facing)
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Sets the model's current rotation by animating the model.
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PlayerModel:SetPortraitZoom()
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Функция еще не задокументированна.
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PlayerModel:SetDisplayInfo()
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Функция еще не задокументированна.
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PlayerModel:SetCreature(creature)
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Sets the model to display the 3D model of a specific creature.
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PlayerModel:SetCamDistanceScale()
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Функция еще не задокументированна.
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PlayerModel:RefreshUnit()
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Updates the model's appearance to match that of its unit.
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PlayerModel:RefreshCamera()
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Функция еще не задокументированна.
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DressUpModel:SetUnit("unit")
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Sets the model to display the 3D model of a specific unit.
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DressUpModel:SetRotation(facing)
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Sets the model's current rotation by animating the model.
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DressUpModel:SetPortraitZoom()
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Функция еще не задокументированна.
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DressUpModel:SetDisplayInfo()
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Функция еще не задокументированна.
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DressUpModel:SetCreature(creature)
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Sets the model to display the 3D model of a specific creature.
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DressUpModel:SetCamDistanceScale()
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Функция еще не задокументированна.
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DressUpModel:RefreshUnit()
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Updates the model's appearance to match that of its unit.
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DressUpModel:RefreshCamera()
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Функция еще не задокументированна.
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