Minimap:UpdateBlips()
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Функция еще не задокументированна.
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Minimap:SetZoom(zoomLevel)
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Sets the minimap's zoom level.
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Minimap:SetStaticPOIArrowTexture("filename")
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Sets the texture used to represent static points of interest located beyond the scope of the minimap.
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Minimap:SetPlayerTextureWidth(width)
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Sets the width of the texture used to represent the player on the minimap.
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Minimap:SetPlayerTextureHeight(height)
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Sets the height of the texture used to represent the player on the minimap.
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Minimap:SetPlayerTexture("filename")
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Sets the texture used to represent the player on the minimap.
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Minimap:SetPOIArrowTexture("filename")
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Sets the texture used to represent points of interest located beyond the scope of the minimap.
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Minimap:SetMaskTexture("filename")
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Sets the texture used to mask the shape of the minimap.
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Minimap:SetIconTexture("filename")
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Sets the texture used to display various points of interest on the minimap.
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Minimap:SetCorpsePOIArrowTexture("filename")
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Sets the texture used to the player's corpse when located beyond the scope of the minimap.
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Minimap:SetClassBlipTexture("filename")
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Sets the texture used to display party and raid members on the minimap.
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Minimap:SetBlipTexture("filename")
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Sets the texture used to display quest and tracking icons on the minimap.
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Minimap:PingLocation(x, y)
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"Pings" the minimap at a given location.
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zoomLevels = Minimap:GetZoomLevels()
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Returns the number of available zoom settings for the minimap.
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zoomLevel = Minimap:GetZoom()
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Returns the minimap's current zoom level.
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x, y = Minimap:GetPingPosition()
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Returns the location of the last "ping" on the minimap.
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