Texture:SetDrawLayer("layer", sublayer)
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Sets the layer at which the region's graphics are drawn relative to others in its frame.
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layer, sublayer = Texture:GetDrawLayer()
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Returns the layer at which the region's graphics are drawn relative to others in its frame.
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LayeredRegion:SetDrawLayer("layer", sublayer)
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Sets the layer at which the region's graphics are drawn relative to others in its frame.
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layer, sublayer = LayeredRegion:GetDrawLayer()
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Returns the layer at which the region's graphics are drawn relative to others in its frame.
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FontString:SetDrawLayer("layer", sublayer)
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Sets the layer at which the region's graphics are drawn relative to others in its frame.
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layer, sublayer = FontString:GetDrawLayer()
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Returns the layer at which the region's graphics are drawn relative to others in its frame.
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