StatusBar:SetValue(value)
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Sets the value of the status bar.
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StatusBar:SetRotatesTexture(rotate)
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Sets whether the status bar's texture is rotated to match its orientation.
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StatusBar:SetOrientation("orientation")
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Sets the orientation of the status bar.
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StatusBar:SetMinMaxValues(minValue, maxValue)
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Sets the minimum and maximum values of the status bar.
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value = StatusBar:GetValue()
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Returns the current value of the status bar.
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texture = StatusBar:GetStatusBarTexture()
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Returns the `Texture` object used for drawing the filled-in portion of the status bar.
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red, green, blue, alpha = StatusBar:GetStatusBarColor()
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Returns the color shading used for the status bar's texture.
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rotate = StatusBar:GetRotatesTexture()
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Returns whether the status bar's texture is rotated to match its orientation.
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orientation = StatusBar:GetOrientation()
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Returns the orientation of the status bar.
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minValue, maxValue = StatusBar:GetMinMaxValues()
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Returns the minimum and maximum values of the status bar.
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