VisibleRegion:StopAnimating()
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Stops any active animations involving the region or its children.
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VisibleRegion:SetSize(width, height)
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Sets the size of the region to the specified values.
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isDragging = VisibleRegion:IsDragging()
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Returns whether the region is currently being dragged.
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width = VisibleRegion:GetWidth()
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Returns the width of the region.
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top = VisibleRegion:GetTop()
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Returns the distance from the bottom of the screen to the top of the region.
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width, height = VisibleRegion:GetSize()
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Returns the width and height of the region.
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right = VisibleRegion:GetRight()
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Returns the distance from the left edge of the screen to the right edge of the region.
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numPoints = VisibleRegion:GetNumPoints()
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Returns the number of anchor points defined for the region.
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left = VisibleRegion:GetLeft()
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Returns the distance from the left edge of the screen to the left edge of the region.
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height = VisibleRegion:GetHeight()
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Returns the height of the region.
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x, y = VisibleRegion:GetCenter()
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Returns the screen coordinates of the region's center.
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bottom = VisibleRegion:GetBottom()
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Returns the distance from the bottom of the screen to the bottom of the region.
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... = VisibleRegion:GetAnimationGroups()
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Returns a list of animation groups belonging to the region.
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VisibleRegion:ClearAllPoints()
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Removes all anchor points from the region.
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canChange = VisibleRegion:CanChangeProtectedState()
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Returns whether protected properties of the region can be changed by non-secure scripts.
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Texture:StopAnimating()
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Stops any active animations involving the region or its children.
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Texture:SetSize(width, height)
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Sets the size of the region to the specified values.
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Texture:SetHeight(height)
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Sets the region's height.
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Texture:SetAllPoints([region]) or Texture:SetAllPoints(["name"])
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Sets all anchor points of the region to match those of another region.
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isDragging = Texture:IsDragging()
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Returns whether the region is currently being dragged.
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width = Texture:GetWidth()
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Returns the width of the region.
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top = Texture:GetTop()
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Returns the distance from the bottom of the screen to the top of the region.
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width, height = Texture:GetSize()
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Returns the width and height of the region.
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right = Texture:GetRight()
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Returns the distance from the left edge of the screen to the right edge of the region.
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left, bottom, width, height = Texture:GetRect()
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Returns the position and dimensions of the region.
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numPoints = Texture:GetNumPoints()
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Returns the number of anchor points defined for the region.
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left = Texture:GetLeft()
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Returns the distance from the left edge of the screen to the left edge of the region.
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height = Texture:GetHeight()
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Returns the height of the region.
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x, y = Texture:GetCenter()
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Returns the screen coordinates of the region's center.
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bottom = Texture:GetBottom()
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Returns the distance from the bottom of the screen to the bottom of the region.
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... = Texture:GetAnimationGroups()
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Returns a list of animation groups belonging to the region.
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Texture:ClearAllPoints()
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Removes all anchor points from the region.
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canChange = Texture:CanChangeProtectedState()
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Returns whether protected properties of the region can be changed by non-secure scripts.
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