enabled = QuestPOIFrame:IsIgnoringDepth()
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Returns whether the frame's depth property is ignored (for stereoscopic 3D setups)
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registered = QuestPOIFrame:IsEventRegistered("event")
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Returns whether the frame is registered for a given [[docs/eventsevent]]
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enabled = QuestPOIFrame:IsClampedToScreen()
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Returns whether the frame's boundaries are limited to those of the screen.
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QuestPOIFrame:IgnoreDepth(enable)
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Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
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region = QuestPOIFrame:GetTitleRegion()
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Returns the frame's TitleRegion object.
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scale = QuestPOIFrame:GetScale()
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Returns the frame's scale factor.
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... = QuestPOIFrame:GetRegions()
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Returns a list of non-Frame child regions belonging to the frame.
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numRegions = QuestPOIFrame:GetNumRegions()
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Returns the number of non-Frame child regions belonging to the frame.
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numChildren = QuestPOIFrame:GetNumChildren()
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Returns the number of child frames belonging to the frame.
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minWidth, minHeight = QuestPOIFrame:GetMinResize()
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Returns the minimum size of the frame for user resizing.
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maxWidth, maxHeight = QuestPOIFrame:GetMaxResize()
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Returns the maximum size of the frame for user resizing.
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id = QuestPOIFrame:GetID()
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Returns the frame's numeric identifier.
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left, right, top, bottom = QuestPOIFrame:GetHitRectInsets()
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Returns the insets from the frame's edges which determine its mouse-interactable area.
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strata = QuestPOIFrame:GetFrameStrata()
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Returns the general layering strata of the frame.
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level = QuestPOIFrame:GetFrameLevel()
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Sets the level at which the frame is layered relative to others in its strata.
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scale = QuestPOIFrame:GetEffectiveScale()
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Returns the overall scale factor of the frame.
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depth = QuestPOIFrame:GetEffectiveDepth()
|
Returns the overall 3D depth of the frame (for stereoscopic 3D configurations)
|
alpha = QuestPOIFrame:GetEffectiveAlpha()
|
Returns the overall opacity of the frame.
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QuestPOIFrame:GetDontSavePosition()
|
Функция еще не задокументированна.
|
depth = QuestPOIFrame:GetDepth()
|
Returns the 3D depth of the frame (for stereoscopic 3D setups)
|
left, right, top, bottom = QuestPOIFrame:GetClampRectInsets()
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Returns offsets from the frame's edges used when limiting user movement or resizing of the frame.
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... = QuestPOIFrame:GetChildren()
|
Returns a list of child frames of the frame.
|
left, bottom, width, height = QuestPOIFrame:GetBoundsRect()
|
Returns the position and dimension of the smallest area enclosing the frame and its children.
|
red, green, blue, alpha = QuestPOIFrame:GetBackdropColor()
|
Returns the shading color for the frame's background graphic.
|
backdrop = QuestPOIFrame:GetBackdrop()
|
Returns information about the frame's backdrop graphic.
|
value = QuestPOIFrame:GetAttribute("name")
|
Returns the value of a secure frame attribute.
|
QuestPOIFrame:EnableMouseWheel(enable)
|
Enables or disables mouse wheel interactivity for the frame.
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QuestPOIFrame:EnableMouse(enable)
|
Enables or disables mouse interactivity for the frame.
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QuestPOIFrame:EnableKeyboard(enable)
|
Enables or disables keyboard interactivity for the frame.
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QuestPOIFrame:EnableJoystick(enable)
|
Enables or disables joystick interactivity.
|
QuestPOIFrame:EnableDrawLayer("layer")
|
Allows display of all child objects of the frame on a specified graphics layer.
|
QuestPOIFrame:DisableDrawLayer("layer")
|
Prevents display of all child objects of the frame on a specified graphics layer.
|
region = QuestPOIFrame:CreateTitleRegion()
|
Creates a title region for dragging the frame.
|
enabled = QuestPOIFrame:CanChangeAttribute()
|
Returns whether secure frame attributes can currently be changed.
|
QuestPOIFrame:AllowAttributeChanges()
|
Temporarily allows insecure code to modify the frame's attributes during combat.
|
PlayerModel:UnregisterEvent("event")
|
Unregisters the frame for an event.
|
PlayerModel:UnregisterAllEvents()
|
Unregisters the frame from any [[docs/eventsevents]] for which it is registered.
|
PlayerModel:StopMovingOrSizing()
|
Ends movement or resizing of the frame initiated with [[docs/widgets/Frame/StartMoving`:StartMoving()`]] or [[docs/widgets/Frame/StartSizing`:StartSizing()`]]
|
PlayerModel:StartSizing()
|
Begins resizing the frame via mouse movement.
|
PlayerModel:StartMoving()
|
Begins repositioning the frame via mouse movement.
|
PlayerModel:SetUserPlaced(enable)
|
Flags the frame for automatic saving and restoration of position and dimensions.
|
PlayerModel:SetToplevel(enable)
|
Sets whether the frame should automatically come to the front when clicked.
|
PlayerModel:SetScale(scale)
|
Sets the frame's scale factor.
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PlayerModel:SetResizable(enable)
|
Sets whether the frame can be resized by the user.
|
PlayerModel:SetMovable(enable)
|
Sets whether the frame can be moved by the user.
|