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Понедельник, 23.12.2024, 04:22
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Название Описание
region = EditBox:CreateTitleRegion() Creates a title region for dragging the frame.
texture = EditBox:CreateTexture(["name" [, "layer" [, "inherits" [, sublevel]]]]) Creates a new [[docs/widgets/Texture`Texture`]] as a child of the frame.
fontstring = EditBox:CreateFontString(["name" [, "layer" [, "inherits"]]]) Creates a new [[docs/widgets/FontString`FontString`]] as a child of the frame.
enabled = EditBox:CanChangeAttribute() Returns whether secure frame attributes can currently be changed.
EditBox:AllowAttributeChanges() Temporarily allows insecure code to modify the frame's attributes during combat.
DressUpModel:UnregisterEvent("event") Unregisters the frame for an event.
DressUpModel:UnregisterAllEvents() Unregisters the frame from any [[docs/eventsevents]] for which it is registered.
DressUpModel:StopMovingOrSizing() Ends movement or resizing of the frame initiated with [[docs/widgets/Frame/StartMoving`:StartMoving()`]] or [[docs/widgets/Frame/StartSizing`:StartSizing()`]]
DressUpModel:StartSizing() Begins resizing the frame via mouse movement.
DressUpModel:StartMoving() Begins repositioning the frame via mouse movement.
DressUpModel:SetUserPlaced(enable) Flags the frame for automatic saving and restoration of position and dimensions.
DressUpModel:SetToplevel(enable) Sets whether the frame should automatically come to the front when clicked.
DressUpModel:SetScale(scale) Sets the frame's scale factor.
DressUpModel:SetResizable(enable) Sets whether the frame can be resized by the user.
DressUpModel:SetPropagateKeyboardInput() Функция еще не задокументированна.
DressUpModel:SetMovable(enable) Sets whether the frame can be moved by the user.
DressUpModel:SetMinResize(minWidth, minHeight) Sets the minimum size of the frame for user resizing.
DressUpModel:SetMaxResize(maxWidth, maxHeight) Sets the maximum size of the frame for user resizing.
DressUpModel:SetID(id) Sets a numeric identifier for the frame.
DressUpModel:SetHitRectInsets(left, right, top, bottom) Sets the insets from the frame's edges which determine its mouse-interactable area.
DressUpModel:SetFrameStrata("strata") Sets the general layering strata of the frame.
DressUpModel:SetFrameLevel(level) Sets the level at which the frame is layered relative to others in its strata.
DressUpModel:SetDontSavePosition() Функция еще не задокументированна.
DressUpModel:SetDepth(depth) Sets the 3D depth of the frame (for stereoscopic 3D configurations)
DressUpModel:SetClampedToScreen(enable) Sets whether the frame's boundaries should be limited to those of the screen.
DressUpModel:SetClampRectInsets(left, right, top, bottom) Sets offsets from the frame's edges used when limiting user movement or resizing of the frame.
DressUpModel:SetBackdropColor(red, green, blue [, alpha]) Sets a shading color for the frame's background graphic.
DressUpModel:SetBackdropBorderColor(red, green, blue [, alpha]) Sets a shading color for the frame's border graphic.
DressUpModel:SetBackdrop(backdrop) Sets a backdrop graphic for the frame.
DressUpModel:SetAttribute("name", value) Sets a secure frame attribute.
DressUpModel:RegisterForDrag(...) Registers the frame for dragging.
DressUpModel:RegisterEvent("event") Registers the frame for an [[docs/eventsevent]]
DressUpModel:RegisterAllEvents() Registers the frame for all events.
DressUpModel:Raise() Increases the frame's frame level above all other frames in its strata.
DressUpModel:Lower() Reduces the frame's frame level below all other frames in its strata.
enabled = DressUpModel:IsUserPlaced() Returns whether the frame is flagged for automatic saving and restoration of position and dimensions.
enabled = DressUpModel:IsToplevel() Returns whether the frame is automatically raised to the front when clicked.
enabled = DressUpModel:IsResizable() Returns whether the frame can be resized by the user.
movable = DressUpModel:IsMovable() Returns whether the frame can be moved by the user.
enabled = DressUpModel:IsMouseWheelEnabled() Returns whether mouse wheel interactivity is enabled for the frame.
enabled = DressUpModel:IsMouseEnabled() Returns whether mouse interactivity is enabled for the frame.
enabled = DressUpModel:IsKeyboardEnabled() Returns whether keyboard interactivity is enabled for the frame.
enabled = DressUpModel:IsJoystickEnabled() Returns whether joystick interactivity is enabled for the frame.
enabled = DressUpModel:IsIgnoringDepth() Returns whether the frame's depth property is ignored (for stereoscopic 3D setups)
registered = DressUpModel:IsEventRegistered("event") Returns whether the frame is registered for a given [[docs/eventsevent]]
enabled = DressUpModel:IsClampedToScreen() Returns whether the frame's boundaries are limited to those of the screen.
DressUpModel:IgnoreDepth(enable) Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
region = DressUpModel:GetTitleRegion() Returns the frame's TitleRegion object.
scale = DressUpModel:GetScale() Returns the frame's scale factor.
... = DressUpModel:GetRegions() Returns a list of non-Frame child regions belonging to the frame.