region = EditBox:CreateTitleRegion()
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Creates a title region for dragging the frame.
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fontstring = EditBox:CreateFontString(["name" [, "layer" [, "inherits"]]])
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Creates a new [[docs/widgets/FontString`FontString`]] as a child of the frame.
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enabled = EditBox:CanChangeAttribute()
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Returns whether secure frame attributes can currently be changed.
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EditBox:AllowAttributeChanges()
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Temporarily allows insecure code to modify the frame's attributes during combat.
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DressUpModel:UnregisterAllEvents()
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Unregisters the frame from any [[docs/eventsevents]] for which it is registered.
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DressUpModel:StopMovingOrSizing()
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Ends movement or resizing of the frame initiated with [[docs/widgets/Frame/StartMoving`:StartMoving()`]] or [[docs/widgets/Frame/StartSizing`:StartSizing()`]]
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DressUpModel:StartSizing()
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Begins resizing the frame via mouse movement.
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DressUpModel:StartMoving()
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Begins repositioning the frame via mouse movement.
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DressUpModel:SetUserPlaced(enable)
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Flags the frame for automatic saving and restoration of position and dimensions.
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DressUpModel:SetToplevel(enable)
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Sets whether the frame should automatically come to the front when clicked.
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DressUpModel:SetScale(scale)
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Sets the frame's scale factor.
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DressUpModel:SetResizable(enable)
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Sets whether the frame can be resized by the user.
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DressUpModel:SetMovable(enable)
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Sets whether the frame can be moved by the user.
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DressUpModel:SetMinResize(minWidth, minHeight)
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Sets the minimum size of the frame for user resizing.
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DressUpModel:SetMaxResize(maxWidth, maxHeight)
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Sets the maximum size of the frame for user resizing.
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DressUpModel:SetID(id)
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Sets a numeric identifier for the frame.
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DressUpModel:SetHitRectInsets(left, right, top, bottom)
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Sets the insets from the frame's edges which determine its mouse-interactable area.
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DressUpModel:SetFrameStrata("strata")
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Sets the general layering strata of the frame.
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DressUpModel:SetFrameLevel(level)
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Sets the level at which the frame is layered relative to others in its strata.
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DressUpModel:SetDontSavePosition()
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Функция еще не задокументированна.
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DressUpModel:SetDepth(depth)
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Sets the 3D depth of the frame (for stereoscopic 3D configurations)
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DressUpModel:SetClampedToScreen(enable)
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Sets whether the frame's boundaries should be limited to those of the screen.
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DressUpModel:SetClampRectInsets(left, right, top, bottom)
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Sets offsets from the frame's edges used when limiting user movement or resizing of the frame.
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DressUpModel:SetBackdropColor(red, green, blue [, alpha])
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Sets a shading color for the frame's background graphic.
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DressUpModel:SetBackdrop(backdrop)
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Sets a backdrop graphic for the frame.
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DressUpModel:RegisterForDrag(...)
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Registers the frame for dragging.
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DressUpModel:RegisterEvent("event")
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Registers the frame for an [[docs/eventsevent]]
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DressUpModel:RegisterAllEvents()
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Registers the frame for all events.
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DressUpModel:Raise()
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Increases the frame's frame level above all other frames in its strata.
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DressUpModel:Lower()
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Reduces the frame's frame level below all other frames in its strata.
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enabled = DressUpModel:IsUserPlaced()
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Returns whether the frame is flagged for automatic saving and restoration of position and dimensions.
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enabled = DressUpModel:IsToplevel()
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Returns whether the frame is automatically raised to the front when clicked.
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enabled = DressUpModel:IsResizable()
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Returns whether the frame can be resized by the user.
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movable = DressUpModel:IsMovable()
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Returns whether the frame can be moved by the user.
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enabled = DressUpModel:IsMouseWheelEnabled()
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Returns whether mouse wheel interactivity is enabled for the frame.
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enabled = DressUpModel:IsMouseEnabled()
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Returns whether mouse interactivity is enabled for the frame.
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enabled = DressUpModel:IsKeyboardEnabled()
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Returns whether keyboard interactivity is enabled for the frame.
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enabled = DressUpModel:IsJoystickEnabled()
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Returns whether joystick interactivity is enabled for the frame.
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enabled = DressUpModel:IsIgnoringDepth()
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Returns whether the frame's depth property is ignored (for stereoscopic 3D setups)
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registered = DressUpModel:IsEventRegistered("event")
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Returns whether the frame is registered for a given [[docs/eventsevent]]
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enabled = DressUpModel:IsClampedToScreen()
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Returns whether the frame's boundaries are limited to those of the screen.
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DressUpModel:IgnoreDepth(enable)
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Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
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region = DressUpModel:GetTitleRegion()
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Returns the frame's TitleRegion object.
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scale = DressUpModel:GetScale()
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Returns the frame's scale factor.
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... = DressUpModel:GetRegions()
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Returns a list of non-Frame child regions belonging to the frame.
|