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Воскресенье, 12.05.2024, 23:47
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Название Описание
GameTooltip:StopAnimating() Stops any active animations involving the region or its children.
GameTooltip:SetWidth(width) Sets the region's width.
GameTooltip:SetSize(width, height) Sets the size of the region to the specified values.
GameTooltip:SetPoint("point" [, relativeTo [, "relativePoint" [, xOffset [, yOffset]]]]) Sets an anchor point for the region.
GameTooltip:SetParent(frame) or GameTooltip:SetParent("name") Makes another frame the parent of this region.
GameTooltip:SetHeight(height) Sets the region's height.
GameTooltip:SetAllPoints([region]) or GameTooltip:SetAllPoints(["name"]) Sets all anchor points of the region to match those of another region.
isProtected, explicit = GameTooltip:IsProtected() Returns whether the region is protected.
isOver = GameTooltip:IsMouseOver([topOffset [, leftOffset [, bottomOffset [, rightOffset]]]]) Returns whether the mouse cursor is over the given region.
isDragging = GameTooltip:IsDragging() Returns whether the region is currently being dragged.
width = GameTooltip:GetWidth() Returns the width of the region.
top = GameTooltip:GetTop() Returns the distance from the bottom of the screen to the top of the region.
width, height = GameTooltip:GetSize() Returns the width and height of the region.
right = GameTooltip:GetRight() Returns the distance from the left edge of the screen to the right edge of the region.
left, bottom, width, height = GameTooltip:GetRect() Returns the position and dimensions of the region.
point, relativeTo, relativePoint, xOffset, yOffset = GameTooltip:GetPoint(index) Returns information about one of the region's anchor points.
numPoints = GameTooltip:GetNumPoints() Returns the number of anchor points defined for the region.
left = GameTooltip:GetLeft() Returns the distance from the left edge of the screen to the left edge of the region.
height = GameTooltip:GetHeight() Returns the height of the region.
x, y = GameTooltip:GetCenter() Returns the screen coordinates of the region's center.
bottom = GameTooltip:GetBottom() Returns the distance from the bottom of the screen to the bottom of the region.
... = GameTooltip:GetAnimationGroups() Returns a list of animation groups belonging to the region.
animationGroup = GameTooltip:CreateAnimationGroup(["name" [, "inheritsFrom"]]) Creates a new AnimationGroup as a child of the region.
GameTooltip:ClearAllPoints() Removes all anchor points from the region.
canChange = GameTooltip:CanChangeProtectedState() Returns whether protected properties of the region can be changed by non-secure scripts.
Frame:StopAnimating() Stops any active animations involving the region or its children.
Frame:SetWidth(width) Sets the region's width.
Frame:SetSize(width, height) Sets the size of the region to the specified values.
Frame:SetPoint("point" [, relativeTo [, "relativePoint" [, xOffset [, yOffset]]]]) Sets an anchor point for the region.
Frame:SetParent(frame) or Frame:SetParent("name") Makes another frame the parent of this region.
Frame:SetHeight(height) Sets the region's height.
Frame:SetAllPoints([region]) or Frame:SetAllPoints(["name"]) Sets all anchor points of the region to match those of another region.
isProtected, explicit = Frame:IsProtected() Returns whether the region is protected.
isOver = Frame:IsMouseOver([topOffset [, leftOffset [, bottomOffset [, rightOffset]]]]) Returns whether the mouse cursor is over the given region.
isDragging = Frame:IsDragging() Returns whether the region is currently being dragged.
width = Frame:GetWidth() Returns the width of the region.
top = Frame:GetTop() Returns the distance from the bottom of the screen to the top of the region.
width, height = Frame:GetSize() Returns the width and height of the region.
right = Frame:GetRight() Returns the distance from the left edge of the screen to the right edge of the region.
left, bottom, width, height = Frame:GetRect() Returns the position and dimensions of the region.
point, relativeTo, relativePoint, xOffset, yOffset = Frame:GetPoint(index) Returns information about one of the region's anchor points.
numPoints = Frame:GetNumPoints() Returns the number of anchor points defined for the region.
left = Frame:GetLeft() Returns the distance from the left edge of the screen to the left edge of the region.
height = Frame:GetHeight() Returns the height of the region.
x, y = Frame:GetCenter() Returns the screen coordinates of the region's center.
bottom = Frame:GetBottom() Returns the distance from the bottom of the screen to the bottom of the region.
... = Frame:GetAnimationGroups() Returns a list of animation groups belonging to the region.
animationGroup = Frame:CreateAnimationGroup(["name" [, "inheritsFrom"]]) Creates a new AnimationGroup as a child of the region.
Frame:ClearAllPoints() Removes all anchor points from the region.
canChange = Frame:CanChangeProtectedState() Returns whether protected properties of the region can be changed by non-secure scripts.