Sets a shading color for the frame's background graphic.
Sets a shading color for the frame's background graphic. As with Texture:SetVertexColor(), this color is a shading applied to the colors of the texture image; a color of (1, 1, 1) allows the image's original colors to show.
Signature:
Code
Frame:SetBackdropColor(red, green, blue [, alpha])
Arguments:
red - Red component of the color (0.0 - 1.0) (number)
green - Green component of the color (0.0 - 1.0) (number)
blue - Blue component of the color (0.0 - 1.0) (number)
alpha - Alpha (opacity) for the graphic (0.0 = fully transparent, 1.0 = fully opaque) (number)