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Понедельник, 23.12.2024, 12:09
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PlayerModel:SetHitRectInsets(left, right, top, bottom)

[ править ]
Sets the insets from the frame's edges which determine its mouse-interactable area.
[клоны]
Sets the insets from the frame's edges which determine its mouse-interactable area.


Signature:
Code
Frame:SetHitRectInsets(left, right, top, bottom)

Arguments:
  • left - Distance from the left edge of the frame to the left edge of its mouse-interactive area (in pixels) (number)
  • right - Distance from the right edge of the frame to the right edge of its mouse-interactive area (in pixels) (number)
  • top - Distance from the top edge of the frame to the top edge of its mouse-interactive area (in pixels) (number)
  • bottom - Distance from the bottom edge of the frame to the bottom edge of its mouse-interactive area (in pixels) (number)

Также смотрите: Фрейм
Ссылки: http://wowprogramming.com/docs/widgets/Frame/SetHitRectInsets