Fires when the player receives a reactive buff that should appear on the screen overlay. Positions can be simple: - CENTER
- LEFT
- RIGHT
- TOP
- TOPRIGHT
- TOPLEFT
- BOTTOMRIGHT
- BOTTOMLEFT
... or complex: - RIGHT (FLIPPED)
- BOTTOM (FLIPPED)
- LEFT + RIGHT (FLIPPED)
- TOP + BOTTOM (FLIPPED)
Signature: Code (spellID, "texture", "positions", scale, r, g, b)
Arguments: - spellID - The ID of the Achievement earned (number)
- texture - Full path to the texture file that should appear on screen (string)
- positions - Positions of the texture in the overlay (string)
- scale - Scale of the texture (number)
- r - Red value (number)
- g - Green value (number)
- b - Blue value (number)
Также смотрите: Игровые события
Ссылки: http://wowprogramming.com/docs/events/SPELL_ACTIVATION_OVERLAY_SHOW
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