Fires when the player is requested to confirm a gossip choice.
Fires when the player is requested to confirm a gossip choice. Used when a gossip interaction involves a warning, such as for spending a large amount of money (e.g. purchasing Dual Talent Specialization).
Signature:
Code
(index, "message", cost)
Arguments:
index - The numeric index of the gossip option you're confirming (number)
message - The message to display for the confirmation (string)
cost - The cost of the action you're confirming. Will be 0 if there is no cost. (number)