Fires when the player or another player character yells (visible to other characters in a wide area) Signature: Code ("message", "sender", "language", "channelString", "target", "flags", unknown, channelNumber, "channelName", unknown, counter)
Arguments: - message - The message thats received (string)
- sender - The sender's username. (string)
- language - The language the message is in. (string)
- channelString - The full name of the channel, including number. (string)
- target - The username of the target of the action. Not used by all events. (string)
- flags - The various chat flags. Like, DND or AFK. (string)
- unknown - This variable has an unkown purpose, although it may be some sort of internal channel id. That however is not confirmed. (number)
- channelNumber - The numeric ID of the channel. (number)
- channelName - The full name of the channel, does not include the number. (string)
- unknown - This variable has an unkown purpose although it always seems to be 0. (number)
- counter - This variable appears to be a counter of chat events that the client recieves. (number)
Также смотрите: Игровые события
Ссылки: http://wowprogramming.com/docs/events/CHAT_MSG_YELL
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