Fires when a custom emote message is received.. Custom emote messages are those sent by typing
/emote followed by some text; see
CHAT_MSG_TEXT_EMOTE for standard emotes such as
/dance and
/flirt .
Signature:
Code
("message", "sender", "language", "channelString", "target", "flags", unknown, channelNumber, "channelName", unknown, counter)
Arguments:
message - The message thats received (string ) sender - The sender's username. (string ) language - The language the message is in. (string ) channelString - The full name of the channel, including number. (string ) target - The username of the target of the action. Not used by all events. (string ) flags - The various chat flags. Like, DND or AFK. (string ) unknown - This variable has an unkown purpose, although it may be some sort of internal channel id. That however is not confirmed. (number ) channelNumber - The numeric ID of the channel. (number ) channelName - The full name of the channel, does not include the number. (string ) unknown - This variable has an unkown purpose although it always seems to be 0. (number ) counter - This variable appears to be a counter of chat events that the client recieves. (number )
Также смотрите: Игровые события
Ссылки: http://wowprogramming.com/docs/events/CHAT_MSG_EMOTE