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Среда, 24.04.2024, 19:42
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Видимая область

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В категории материалов: 150
Показано материалов: 51-100
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Название Описание
visible = QuestPOIFrame:IsVisible() Returns whether the region is visible.
shown = QuestPOIFrame:IsShown() Returns whether the region is shown.
QuestPOIFrame:Hide() Hides the region.
alpha = QuestPOIFrame:GetAlpha() Returns the opacity of the region relative to its parent.
PlayerModel:Show() Shows the region.
PlayerModel:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = PlayerModel:IsVisible() Returns whether the region is visible.
shown = PlayerModel:IsShown() Returns whether the region is shown.
PlayerModel:Hide() Hides the region.
alpha = PlayerModel:GetAlpha() Returns the opacity of the region relative to its parent.
MovieFrame:Show() Shows the region.
MovieFrame:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = MovieFrame:IsVisible() Returns whether the region is visible.
shown = MovieFrame:IsShown() Returns whether the region is shown.
MovieFrame:Hide() Hides the region.
alpha = MovieFrame:GetAlpha() Returns the opacity of the region relative to its parent.
Model:Show() Shows the region.
Model:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = Model:IsVisible() Returns whether the region is visible.
shown = Model:IsShown() Returns whether the region is shown.
Model:Hide() Hides the region.
alpha = Model:GetAlpha() Returns the opacity of the region relative to its parent.
Minimap:Show() Shows the region.
Minimap:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = Minimap:IsVisible() Returns whether the region is visible.
shown = Minimap:IsShown() Returns whether the region is shown.
Minimap:Hide() Hides the region.
alpha = Minimap:GetAlpha() Returns the opacity of the region relative to its parent.
MessageFrame:Show() Shows the region.
MessageFrame:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = MessageFrame:IsVisible() Returns whether the region is visible.
shown = MessageFrame:IsShown() Returns whether the region is shown.
MessageFrame:Hide() Hides the region.
alpha = MessageFrame:GetAlpha() Returns the opacity of the region relative to its parent.
LayeredRegion:Show() Shows the region.
LayeredRegion:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = LayeredRegion:IsVisible() Returns whether the region is visible.
shown = LayeredRegion:IsShown() Returns whether the region is shown.
LayeredRegion:Hide() Hides the region.
alpha = LayeredRegion:GetAlpha() Returns the opacity of the region relative to its parent.
GameTooltip:Show() Shows the region.
GameTooltip:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = GameTooltip:IsVisible() Returns whether the region is visible.
shown = GameTooltip:IsShown() Returns whether the region is shown.
GameTooltip:Hide() Hides the region.
alpha = GameTooltip:GetAlpha() Returns the opacity of the region relative to its parent.
Frame:Show() Shows the region.
Frame:SetAlpha(alpha) Sets the opacity of the region relative to its parent.
visible = Frame:IsVisible() Returns whether the region is visible.
shown = Frame:IsShown() Returns whether the region is shown.

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