hasScript = Path:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = Path:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
MovieFrame:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = MovieFrame:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = MovieFrame:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
Model:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = Model:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = Model:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
Minimap:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = Minimap:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = Minimap:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
MessageFrame:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = MessageFrame:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = MessageFrame:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
GameTooltip:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = GameTooltip:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = GameTooltip:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
Frame:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = Frame:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = Frame:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
EditBox:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = EditBox:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = EditBox:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
DressUpModel:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = DressUpModel:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = DressUpModel:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
Cooldown:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = Cooldown:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = Cooldown:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
ColorSelect:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = ColorSelect:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = ColorSelect:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
CheckButton:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = CheckButton:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = CheckButton:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|
Button:SetScript("scriptType", handler)
|
Sets the widget's handler function for a script.
|
hasScript = Button:HasScript("scriptType")
|
Returns whether the widget supports a script handler.
|
handler = Button:GetScript("scriptType")
|
Returns the widget's handler function for a script.
|