enabled = Button:IsEnabled()
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Returns whether user interaction with the button is allowed.
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width = Button:GetTextWidth()
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Returns the width of the button's text label.
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height = Button:GetTextHeight()
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Returns the height of the button's text label.
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text = Button:GetText()
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Returns the text of the button's label.
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texture = Button:GetPushedTexture()
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Returns the texture used when the button is pushed.
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x, y = Button:GetPushedTextOffset()
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Returns the offset for moving the button's label text when pushed.
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texture = Button:GetNormalTexture()
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Returns the texture used for the button's normal state.
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font = Button:GetNormalFontObject()
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Returns the font object used for the button's normal state.
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isEnabled = Button:GetMotionScriptsWhileDisabled()
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Determines whether [[docs/scripts/OnEnterOnEnter]]/[[docs/scripts/OnLeaveOnLeave]] scripts will fire while the button is disabled.
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texture = Button:GetHighlightTexture()
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Returns the texture used when the button is highlighted.
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font = Button:GetHighlightFontObject()
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Returns the font object used when the button is highlighted.
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fontstring = Button:GetFontString()
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Returns the `FontString` object used for the button's label text.
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texture = Button:GetDisabledTexture()
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Returns the texture used when the button is disabled.
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font = Button:GetDisabledFontObject()
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Returns the font object used for the button's disabled state.
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state = Button:GetButtonState()
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Returns the button's current state.
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Button:Enable()
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Allows user interaction with the button.
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Button:Disable()
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Disallows user interaction with the button.
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Button:Click("button", down)
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Performs a (virtual) mouse click on the button.
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