StatusBar:SetBackdrop(backdrop)
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Sets a backdrop graphic for the frame.
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StatusBar:RegisterForDrag(...)
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Registers the frame for dragging.
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StatusBar:RegisterEvent("event")
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Registers the frame for an [[docs/eventsevent]]
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StatusBar:RegisterAllEvents()
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Registers the frame for all events.
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StatusBar:Raise()
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Increases the frame's frame level above all other frames in its strata.
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StatusBar:Lower()
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Reduces the frame's frame level below all other frames in its strata.
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enabled = StatusBar:IsUserPlaced()
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Returns whether the frame is flagged for automatic saving and restoration of position and dimensions.
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enabled = StatusBar:IsToplevel()
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Returns whether the frame is automatically raised to the front when clicked.
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enabled = StatusBar:IsResizable()
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Returns whether the frame can be resized by the user.
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movable = StatusBar:IsMovable()
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Returns whether the frame can be moved by the user.
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enabled = StatusBar:IsMouseWheelEnabled()
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Returns whether mouse wheel interactivity is enabled for the frame.
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enabled = StatusBar:IsMouseEnabled()
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Returns whether mouse interactivity is enabled for the frame.
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enabled = StatusBar:IsKeyboardEnabled()
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Returns whether keyboard interactivity is enabled for the frame.
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enabled = StatusBar:IsJoystickEnabled()
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Returns whether joystick interactivity is enabled for the frame.
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enabled = StatusBar:IsIgnoringDepth()
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Returns whether the frame's depth property is ignored (for stereoscopic 3D setups)
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registered = StatusBar:IsEventRegistered("event")
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Returns whether the frame is registered for a given [[docs/eventsevent]]
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enabled = StatusBar:IsClampedToScreen()
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Returns whether the frame's boundaries are limited to those of the screen.
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StatusBar:IgnoreDepth(enable)
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Sets whether the frame's depth property is ignored (for stereoscopic 3D setups)
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region = StatusBar:GetTitleRegion()
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Returns the frame's TitleRegion object.
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scale = StatusBar:GetScale()
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Returns the frame's scale factor.
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... = StatusBar:GetRegions()
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Returns a list of non-Frame child regions belonging to the frame.
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numRegions = StatusBar:GetNumRegions()
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Returns the number of non-Frame child regions belonging to the frame.
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numChildren = StatusBar:GetNumChildren()
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Returns the number of child frames belonging to the frame.
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minWidth, minHeight = StatusBar:GetMinResize()
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Returns the minimum size of the frame for user resizing.
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maxWidth, maxHeight = StatusBar:GetMaxResize()
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Returns the maximum size of the frame for user resizing.
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id = StatusBar:GetID()
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Returns the frame's numeric identifier.
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left, right, top, bottom = StatusBar:GetHitRectInsets()
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Returns the insets from the frame's edges which determine its mouse-interactable area.
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strata = StatusBar:GetFrameStrata()
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Returns the general layering strata of the frame.
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level = StatusBar:GetFrameLevel()
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Sets the level at which the frame is layered relative to others in its strata.
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scale = StatusBar:GetEffectiveScale()
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Returns the overall scale factor of the frame.
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depth = StatusBar:GetEffectiveDepth()
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Returns the overall 3D depth of the frame (for stereoscopic 3D configurations)
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alpha = StatusBar:GetEffectiveAlpha()
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Returns the overall opacity of the frame.
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StatusBar:GetDontSavePosition()
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Функция еще не задокументированна.
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depth = StatusBar:GetDepth()
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Returns the 3D depth of the frame (for stereoscopic 3D setups)
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left, right, top, bottom = StatusBar:GetClampRectInsets()
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Returns offsets from the frame's edges used when limiting user movement or resizing of the frame.
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... = StatusBar:GetChildren()
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Returns a list of child frames of the frame.
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left, bottom, width, height = StatusBar:GetBoundsRect()
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Returns the position and dimension of the smallest area enclosing the frame and its children.
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red, green, blue, alpha = StatusBar:GetBackdropColor()
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Returns the shading color for the frame's background graphic.
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backdrop = StatusBar:GetBackdrop()
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Returns information about the frame's backdrop graphic.
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value = StatusBar:GetAttribute("name")
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Returns the value of a secure frame attribute.
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StatusBar:EnableMouseWheel(enable)
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Enables or disables mouse wheel interactivity for the frame.
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StatusBar:EnableMouse(enable)
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Enables or disables mouse interactivity for the frame.
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StatusBar:EnableKeyboard(enable)
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Enables or disables keyboard interactivity for the frame.
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StatusBar:EnableJoystick(enable)
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Enables or disables joystick interactivity.
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StatusBar:EnableDrawLayer("layer")
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Allows display of all child objects of the frame on a specified graphics layer.
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StatusBar:DisableDrawLayer("layer")
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Prevents display of all child objects of the frame on a specified graphics layer.
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region = StatusBar:CreateTitleRegion()
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Creates a title region for dragging the frame.
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