Returns whether the bright and dark portions of the cooldown animation should be inverted.
Returns whether the bright and dark portions of the cooldown animation should be inverted.
Signature:
Code
enabled = Cooldown:GetReverse()
Returns:
enabled - 1 if the cooldown animation "sweeps" an area of darkness over the underlying image; nil if the animation darkens the underlying image and "sweeps" the darkened area away (1nil)