Run when the animation (or animation group) finishes animating.
Run when the animation (or animation group) finishes animating. Does not run for an animation group set to loop unless the group's :Finish() method is called.
Signature:
Code
OnFinished(self, requested)
Arguments:
self - Reference to the widget for which the script was run (animation)
requested - True if animation finished because of a call to AnimationGroup:Finish(); false otherwise (boolean)