Fires when a request to cast a spell (on behalf of the player or a unit controlled by the player) is sent to the server.
Fires when a request to cast a spell (on behalf of the player or a unit controlled by the player) is sent to the server.
Signature:
Code
("unitID", "spell", "rank", "target", lineID)
Arguments:
unitID - The unit that's casting. (string)
spell - The name of the spell that's being casted. (string)
rank - The rank of the spell that's being casted. (string)
target - The name of the target of your spell. (string)
lineID - Spell lineID counter. The Nth spell that UNIT_SPELLCAST events have fired for. Unique to each spell cast - UNIT_SPELLCAST_START and UNIT_SPELLCAST_SUCCESS events referring to the same cast will have the same lineID. Resets to 0 when the count reaches 255, but this number may just always be 0 for some spells. (number)